I just played through my first game using the EB mod. I've read some guides before I posted but I'm still not finding the info I need. Here are some of my impressions and questions.
First, nicely done. I think it will be more fun if I set it to VH campaign difficulty.
I set my difficulty to Hard Campaign/Hard Battles for my first campaign. I found the campaign was a cakewalk as Romani. I expanded south with little resistance and invaded Carthage to find only single or few units defending the main cities. I'll have to try VH I suppose. Seems too easy on H. I was never attacked except by naval forces once in a while. Some rebel armies popped up every now and then but were crushed easily.
So I did some reading and found that the game works best on VH/M and Huge or Large unit sizes so I will try that. Any other tweaks I should know before I start my next campaign? I'm more into the Campaign map mode than the battles, I let those auto calculate for the most part.
What do some of these structures do? I read some guides and the actual in game descriptions but I'm still not sure what to make of them. The descriptions don't tell you what actually happens in game. It would be nice if they did.
For example:
1. College of the Augeries, is it just a happiness bonus structure or does it do more?
2. Foreign Trade Venture; do i get trade bonuses? Kind of like a forum or will it do more in game? Does it start a trade route with foreign powers?
3. Colony; what exactly does it do for me, trade bonuses?
4. Grant of Land; farming bonuses?
5. Grant of Land extensions that I didn't get to yet; more farming bonuses?
Is there a guide that explains the structures or tells you precisely how it works with the game mechanics? For example +2 farming bonus, trade route established with foreign neighbor, spying bonus, etc. I couldn't find one. Thanks.
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