Hello Staz....

Yup, it's true for campaigns, but not for solo-battles (the darn game just disregards that and doubles up all the same in that mode - this even if it shows the default numbers in front-end! This regardless if it is VI/v.2.01 or v.1.1)... So, I am afraid that it is still a no-go on this note - as I do take that into consideration when I do designs for Redux. I am aware that among the few others that also created grand-scale stuff for MTW some simply don't care about that and just focuses solely on campaign-mode in their designs - at the constant price of dysfunctional solo-battles that will crash the game etc. However, I am not in that category.

The specifications and goals for Redux is pretty clear, it will fully support solo-battles and MP-battles as well. That will not happen if I do disregard stuff in solo-battles (the only thing that don't work in Redux are historical battles and campaigns, and that could change as well, provided anybody actually bothered to create some for it. Again I am not that person, since I am not interested enough in that to commit to the workload and time it takes to properly design such stuff. Just the sheer research would be daunting to get things not too screwed up - historically speaking. After all, what is the point of such stuff if it not even remotely corresponds to what it is supposed to reflect? The "ahistorical historical-battles"? - Nah, it will never fly). Sorry, but there it is....

- A