I must admit, this result is what my gut has been telling me after numerous SP battles. TW games have created this notion for us that elevation is better, but in TWS2 it seems like it's nowhere near as important as it used to be. I have not noticed any differences in killing power or range from archer on hills as opposed to elsewhere. The morale penalty for being lower is important and can tip a battle, but it is mainly a melee vs melee factor, not applicable to archers.
However, there is another terrain factor that needs to be tested with archery: forest. Do units take fewer casualties from archers when they are in a forest as opposed to on a plain? I think they do, but stats would be nice. For comparison purposes, it would also be interesting to see exactly how much protection units get when they are stationed on the walls of forts/castles, as those clearly provide a significant bonus. Is a forest the equivalent of half the protection of a fort wall? A third? A quarter?
To keep adding things on, I'm also very curious about the effectiveness of the Bow Samurai defensive emplacement shield things. Is it better to deploy in the open with those active, or in the forest without them? Also, the length of the shield defenses that are erected can vary greatly by unit depending on positioning and ranks. Does the visual representation of the length have any bearing on how effective it is for the unit?
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