Thanks for the tips!
I was thinking about centering it around making one's Beylik (territory) the most prominent Beylik in the Qara-Suu (or perhaps by becoming Khagan). Exactly what goals would have to be met to achieve "prominence" over others or to become Khagan isn't yet clear to me. But for sure, the inevitable invasion of the Mongols would force players to cooperate... for a time.
Being that it's the Qara-Suu, I'd expect players to be generally roleplaying some pretty shady characters. So I'd expect the game to be fairly cutthroat and full of intrigue...
... that's the goal anyways.![]()
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