Quote Originally Posted by Asai Nagamasa
I would argue that instead of the border forts being the misfit it is in fact the spies that are the problem.
An interesting perspective. In the Caravel mod i left the spies in (and the BFs of course as mentioned) in order to retain the vanilla flavor of playing with them, while protecting the AI sufficiently via the BFs, but taking the spies out could be something to try out in my own Caravel Mod mod :)