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Thread: Mongols vs the world redux

  1. #31

    Default Re: Mongols vs the world redux

    im not really getting what u are actually doing but i guess u are doing the right thing
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  2. #32
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mongols vs the world redux

    Quote Originally Posted by SilverShield View Post
    im not really getting what u are actually doing but i guess u are doing the right thing
    What I'm doing is letting the AI play all factions for us for the 100-odd turns until the Mongols invade. Then I will take control of the Mongols, set the other factions so they are human-controlled, and we can start the game.

    There are different outcomes in terms of the starting position for all the factions each time you run the game this way - different factions are powerful, own different territories etc.

    So I propose to provide a selection of starting positions for everyone to consider and vote on.

    Then we can agree VCs and work out how to allocate the non-Mongol factions to different players.

    Then I'll do some balancing work to iron out weird things like some factions being hugely in debt and others having stacks of cash, and we'll be away.
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  3. #33
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Mongols vs the world redux

    Mmmm... England.... Gimmie! (or any of the three Italian factions, whomever got the most land! :D)
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    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
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  4. #34
    Member Member slysnake's Avatar
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    Default Re: Mongols vs the world redux

    Quote Originally Posted by Myth View Post
    Mmmm... England.... Gimmie! (or any of the three Italian factions, whomever got the most land! :D)
    What factions are there in this mod?

  5. #35
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Mongols vs the world redux

    Stainless Steel 6.4?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  6. #36

    Default Re: Mongols vs the world redux

    err... what is happening here?
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  7. #37
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mongols vs the world redux

    Actually I'm just waiting for Clash of Gods to get up and running before I start recruiting for this one. I have several possible starting positions, a ruleset in mind and I'll start the discussion shortly.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  8. #38
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mongols vs the world redux

    Let's move this discussion to the recruitment thread.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

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