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Thread: The Org Rules & FAQ

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  1. #1
    The Scourge of Rome Member Spartan198's Avatar
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    Default Re: The Guild FAQ

    Not sure if this is the right place to post this,but how come there aren't any Alexander: TW avatars? Have they just not been uploaded,or do I have to become a senior member to use those?
    My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881

    For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.

  2. #2

    Default Re: The Guild FAQ

    Probably isn't any, senior member status should not count.

  3. #3

    Post Re: The Guild FAQ

    Quote Originally Posted by SpartanGlory198
    Not sure if this is the right place to post this,but how come there aren't any Alexander: TW avatars? Have they just not been uploaded,or do I have to become a senior member to use those?
    As far as I know, no avatars unique to R:TW Alexander avatars have been uploaded. I'm not aware that Alexander had any portraits different to standard R:TW, which may be why they may not be locatable.

    Dawn is nature's way of telling you to go back to bed

  4. #4
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: The Guild FAQ

    .
    Somebody needs to dig up the portraits and format them to fit the ORG standards, ie resize and frame. Tricky Lady was the hero to do it for BI portraits; another one for Alex avatars is needed, if indeed Alex came with a new set of portraits.
    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  5. #5
    The Scourge of Rome Member Spartan198's Avatar
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    Default Re: The Guild FAQ

    There was one portrait unique to Alexander,and that was the great king and general himself. Just thought I'd mention that.
    My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881

    For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.

  6. #6

    Default Re: The Guild FAQ

    What an avator that would be

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