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Thread: Factions' starting units

  1. #1
    Member Member Gilrandir's Avatar
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    Default Factions' starting units

    Before starting a campaign you are given information about all factions' starting units. I have always assumed that having chosen one faction entails getting units of the chosen faction and the rest factions getting the units listed in the preview. Thus, starting as Aragonese and English in High vanilla expert I always saw Toulouse held by French troops headed by a multistar (4 IIRC) general. But when I chose the French, the said general had 0 command rating . What's the catch? Is it trickery? Or does the AI distribute troops only quantity-minded disregarding the generals stats?
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    Misanthropos Member I of the Storm's Avatar
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    Default Re: Factions' starting units

    I'm not really sure about that, but I think the stats of the starting generals are - at least to an extent - random. Try starting one campaign with one faction three times and observe one unit: acumen, piety, loyalty will always differ (command will mostly be zero). It might be however that the AI is granted certain boni.

  3. #3

    Default Re: Factions' starting units

    Apart from the historical "hero generals" such as Hassan ibn Sabbah (leader of the infamous Nizari Hashashin cult) in Syria or "El Cid" (Don Rodrigo Díaz de Vivar) in Valencia, etc, etc, the stats of starting generals are random and based on the stats and influence of the faction leader, like any other.
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    Member Member Stazi's Avatar
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    Default Re: Factions' starting units

    btw have you ever noticed that new units start to come with 1 star commander after you built Constable's Palace and/or Marshall's Palace (I don't remember which one exactly)? Does it really happen or it's just my imagination (coincidence)?
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

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    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Factions' starting units

    Quote Originally Posted by Stazi View Post
    btw have you ever noticed that new units start to come with 1 star commander after you built Constable's Palace and/or Marshall's Palace (I don't remember which one exactly)? Does it really happen or it's just my imagination (coincidence)?
    Haven't noted that in particular, but the king's influence and command rating will affect the starting stars of the generals. High enough and almost every unit will have a star general and 4 star random generals aren't uncommon.

    For the op. Both England and France starts with getting a lot of namned historical generals, so it's quite possible that the French AI immidiate gets a high star general on his first turn.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

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    Member Member Gilrandir's Avatar
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    Default Re: Factions' starting units

    Quote Originally Posted by Ironside View Post
    Both England and France starts with getting a lot of namned historical generals, so it's quite possible that the French AI immidiate gets a high star general on his first turn.
    Why does the AI get such a general, but if I play, I don't, that is the question.
    Quote Originally Posted by Suraknar View Post
    The article exists for a reason yes, I did not write it...

  7. #7

    Default Re: Factions' starting units

    This has already been answered: it's random apart from some hero generals.
    Quote Originally Posted by Asai Nagamasa
    the stats of starting generals are random and based on the stats and influence of the faction leader, like any other.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  8. #8
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Factions' starting units

    Quote Originally Posted by Gilrandir View Post
    Why does the AI get such a general, but if I play, I don't, that is the question.
    He should pop up in another province in that case, since you don't build like the AI. Try a waste campaign and only build troops in Toulouse (not peasants or ballista but UM, Hobilars etc). He should show up in time. The troop type is about some units being discouraged from being generals, thus not ever getting historical generals of this type.

    Or simply read the historical general list file. They should show up 16 years after their birth, that's mentioned in that file.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

    Project PYRRHO, Specimen 46, Vat 7
    Activity Recorded M.Y. 2302.22467
    TERMINATION OF SPECIMEN ADVISED

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