Hello Sp00n,Originally Posted by Sp00n
I have to agree mate. I've looked at the replays and it seems a good supply of muskets and bows will practically wipe out advancing units before they make contact, or if they do (highly depleted) they waver/route in an instant.
Whatever the problem: range, accuracy, lethality, reload, morale shock, (probably all) range units are proving to be too important.
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