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Thread: Music Mafia [Concluded]

  1. #961
    Bastion of Sanity Member Captain Blackadder's Avatar
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    Default Re: Music Mafia [In Game]

    Well I was happy with the win. If we had lost I would have felt really bad since all I needed to do was get up a few hours earlier and vote for Believer and I would have got a full victory.


    Coming Soon to a Gameroom Near You

  2. #962
    Member Member classical_hero's Avatar
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    Default Re: Music Mafia [In Game]

    When are we going to get the Role PMs in the thread?

  3. #963
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: Music Mafia [In Game]

    Quote Originally Posted by classical_hero View Post
    When are we going to get the Role PMs in the thread?
    Soon, I promise! I'm just a bit busy today, my brother has his final exam today and I've got work tomorrow. When I get around to it, I promise
    If God is great, and if God is good, why can't he change the hearts of men?"
    -Tom Waits, "The Road to Peace"

  4. #964
    Member Member classical_hero's Avatar
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    Default Re: Music Mafia [In Game]

    Cool.

  5. #965
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: Music Mafia [In Game]

    Mark Knopfler / johnhughthom:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Mark Knopfler (of Dire Straits)
    Alignments:
    Popularity - Good
    Favor - Good

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    None.

    Victory Condition (Good): All "Bad" Popularity players are defeated.
    Secondary Goal (Good Favor & Good Popularity): Survive until the end of the game.
    Flourish: End the game without a single player with a "Bad" Alignment alive.


    Comments: A "Vanilla" Good/Good townie. The flourish was actually one of the easier ones, provided of course that you survived, since there were only two "bad" characters who were not "bad" popularity. I chose this for Knopfler because I figured he'd be a symbol of a "high standard"

    Dido Armstrong / TheLastDays:
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    Music Mafia
    Character Card



    Character: Dido Armstrong
    Alignments:
    Popularity - Neutral
    Favor - Good

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Hunter - Each night, you may target another player to find out if they are Eminem.
    Take My Hand - Using this ability (at night) on Eminem will convert his goals to become mirror images of your own. Using it on another character will have negative consequences.

    Victory Condition (Neutral): Survive to the end of the game.
    Secondary Goal (Good Favor & Neutral Popularity): All "Bad" Popularity characters are defeated.
    Flourish: The character Eminem must also survive.


    Comments: A "Lover"-like role. It was a way to temper the otherwise pretty "serialkiller" Eminem if they both lived long into the game. Well, TLD made it to the end but Eminem died almost right away. Converting Eminem would give him the same Victory Condition and Secondary Condition and a mirrored flourish (Dido must survive), and reveal them to each other, as mason-neutrals.

    Renata / Michael Jackson:
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    Music Mafia
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    Character: Michael Jackson
    Alignments:
    Popularity - Good
    Favor - Good

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Invincible - Any effect that would kill you will instead "almost kill" you; You will be listed as dead, cannot vote or reveal information like the alive players, but you will need to die a second time to die properly (you can still be targetted and voted).
    Beat It - While "Almost Alive", you may protect a target each night.

    Victory Condition (Good): All "Bad" Popularity players are defeated.
    Secondary Goal (Good Favor & Good Popularity): Survive until the end of the game.
    Flourish: Save a Good character's life.


    Comments: Another "half" role; Renata would be able to protect after she had been lynched or killed, but Justin's charged attack went through her own "protection", so she died off whole right away. The reason for this role's quirks is that I tried to limit the abilities in the game without giving too many players "vanilla" roles. I also tried to limit the Good/Good players somewhat...

    Thom Yorke / Visorslash:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Thom Yorke (of Radiohead)
    Alignments:
    Popularity - Good
    Favor - Bad

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Karma Police - Each night, you may scan another player to find out their Favor Alignment.

    Victory Condition (Good): All "Bad" Popularity players are defeated.
    Secondary Goal (Bad Favor & Good Popularity): All "Good" Favor players are defeated.
    Flourish: Survive until the end of the game.


    Comments: One of the "outsiders" of the town, he had an ability that could help him achieve his (very difficult!) Secondary goal. There was a scum of each favor, so it had limited use otherwise. Also, I really dislike Radiohead, but they seem pretty popular, so I figured this combination was perfect.

    Tupac Shakur / B_Ray:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: 2Pac Shakur
    Alignments:
    Popularity - Good
    Favor - Neutral

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Death Around The Corner - If you are killed by someone at night, there is a chance that their identity will be revealed in the morning. In that case, you will be counted as voting against that person every day phase until they die (despite being dead yourself).

    Victory Condition (Good): All "Bad" Popularity players are defeated.
    Secondary Goal (Neutral Favor & Good Popularity): Cause the death of a player of "Bad" Popularity (votes count as causes).
    Flourish: Cause the defeat of the last player of "Bad" Popularity (votes count as causes).


    Comments: Another cool post-mortem ability ruined by Captain Blackadder's uncanny ability to pick targets! If it hadn't been overpowered, his ability would have provided a 50% chance of revealing the player name of the attacker. It would also mean that he could achieve his secondary goal and (possibly) flourish from beyond the grave. Very flavour-driven, from my limited knowledge of Tupac's life at least.

    Mariah Carey / Romanic:
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    Music Mafia
    Character Card



    Character: Mariah Carey
    Alignments:
    Popularity - Bad
    Favor - Good

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Nightkill (Team Ability) - At night, you may attack another player. Only one of your team may use this ability each night.
    Looking In - At night, you may scan another player to learn of their Popularity Alignment.
    Vision of Love - At night, you may scan another player to learn the gender of their character.
    Note: You may only use one of these abilities each night.

    Victory Condition (Bad): Outnumber the "Good" Popularity Players.
    Secondary Goal (Good Favor & Bad Popularity): Survive until the end of the game.
    Flourish: Be the last female character alive.


    Comments: Selecting the scums were kind of hard, actually. I don't know if Mariah is unpopular, per se, but I think it's commonly agreed that she could be really great if she used that voice to its full potential and stop being skimpy on literally every picture ever taken. I tried to use "forum friendly" pics for everyone and Mariah was one of the hardest.
    Her high favour is mostly due to "We Belong Together", which is an awesome track .

    AskThePizzaGuy/Enya:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Enya
    Alignments:
    Popularity - Good
    Favor - Good

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    None.

    Victory Condition (Good): All "Bad" Popularity players are defeated.
    Secondary Goal (Good Favor & Good Popularity): Survive until the end of the game.
    Flourish: Finish the game without being the direct cause of a single death (voting also counts as a direct cause).


    Comments: Another pretty "vanilla" townie. Her flourish is due to the (in my perception) very peaceful nature of her music. It's meditation music; don't hurt no-one! It was hard to Pizza that he got the role though seeing as he's always chasing everyone!
    There was some discussion as the whether Enya is really "Good" popularity... I don't know how many people listen to her, but my perception is that almost no-one "hates" her and she has lots of more or less dedicated fans (me included )

    Kanye West / Robbiecon:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Kanye West
    Alignments:
    Popularity - Neutral
    Favor - Bad

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Harder, Better, Faster, Stronger - Once during the game, day or night, you are able to overpower an enemy. This will reveal your identity, and you must keep in mind that using this power prematurely may make your goals harder. You will automatically use this ability if only one other player remains.

    Victory Condition (Neutral): Survive until the end of the game.
    Secondary Goal (Bad Favor & Neutral Popularity): All "Good" Favor players are defeated.
    Flourish: Be the last man standing.


    Comments: A neutral who probably would have better odds with the scums than the town. His ability was tricky; he could use it against a last mafia to close the game and win his VC, hope to live longer and murder one of the last "X/G" roles, or he could save it all the way and hope to win solo. In the end, he died before using it (a very probable results, really).

    Ludwig Van Beethoven / Csargo:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Ludwig Van Beethoven
    Alignments:
    Popularity - Good
    Favor - Neutral

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    ????? (Passive) - This ability will reveal itself if/when it's used.

    Victory Condition (Good): All "Bad" Popularity players are defeated.
    Secondary Goal (Neutral Favor & Good Popularity): Cause the death of a player of "Bad" Popularity (votes count as causes).
    Flourish: Get a chance to use your special ability (This requires you to stay alive).


    Comments: I feel bad for Csargo now, he lived through most of the game without ever getting to use his ability. I included it as a single response to Bieber's overpowering attack and a last way out for a townie vs mafia 1-on-1 standoff. For those who didn't read it in one of my earlier posts, his ability would have resisted the overpowering attack or retaliate on an un-powered attack if Bieber attacked him. He would also win for the town if it was down to him and Bieber. It's because of the Epic Rap Battle of History youtube clip with Bieber and Beethoven that this ability (and character) made it into the game.
    If God is great, and if God is good, why can't he change the hearts of men?"
    -Tom Waits, "The Road to Peace"

  6. #966
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: Music Mafia [In Game]

    Paul McCartney / Secura:
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    Music Mafia
    Character Card



    Character: Paul McCartney (of The Beatles)
    Alignments:
    Popularity - Good
    Favor - Good

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    None.

    Victory Condition (Good): All "Bad" Popularity players are defeated.
    Secondary Goal (Good Favor & Good Popularity): Survive until the end of the game.
    Flourish: At least 5 people with a "Good" Alignment must surive until the end of the game (yourself included).


    Comments: Another G/G Vanilla. Secura was a bit upset that such a prominent musician (perhaps the world's best songwriter, in my humble opinion) had no abilities, which was another consequence of trying to limit the power of G/G Characters. His Flourish was actually to have five people who had at least one "good" in their alignment to survive. I think there were 11 characters this could be (Mariah not counting since she needed to be gone for the VC), but it was still hard...!

    Eric Clapton / Chaotix:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Eric Clapton
    Alignments:
    Popularity - Good
    Favor - Neutral

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    None.

    Victory Condition (Good): All "Bad" Popularity players are defeated.
    Secondary Goal (Neutral Favor & Good Popularity): Cause the death of a player of "Bad" Popularity (votes count as causes).
    Flourish: Cause the defeat every player of "Bad" Popularity (votes count as causes).


    Comments: This was the more "aggressive" guitarist compared to Knopfler; his goal was to be a good (bandwagoning) townie, almost the opposite of Enya, it would be a fine tactic to have your vote on every lynch. These different goals were also in the game to try and tweak players' performances towards certain approaches to the game for variety's sake.

    Eminem / Autolycus:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Eminem
    Alignments:
    Popularity - Neutral
    Favor - Neutral

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Kill You - Each night, you can attack another player.

    Victory Condition (Neutral): Survive until the end of the game.
    Secondary Goal (Neutral Favor & Neutral Popularity): Be the last man standing.
    Flourish: Personally cause the death of any other "Gangster" character in the game (voting for them in a lynch counts).


    Comments: It seems Autolycus always get the SK roles in my games! This was a pretty normal Serial Killer, though he could be turned a bit "good" if Dido had found him. The other "Gangsters" were Kanye (a rival neutral) and Tupac (a dangerous victim).

    Phil Collins / Classical Hero:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Phil Collins
    Alignments:
    Popularity - Bad
    Favor - Neutral

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Nightkill (Team Ability) - At night, you may attack another player. Only one of your team may use this ability each night.

    Victory Condition (Bad): Outnumber the "Good" Popularity Players.
    Secondary Goal (Neutral Favor & Bad Popularity): Be the last player standing.
    Flourish: Personally cause the death of the most players (votes count as causes).


    Comments: Again; Picking scum characters was hard! I think Phil Collins was an unorthodox choice, but it had to be someone a lot of people knew without being wildly succesful. I think he was better in Genesis, personally, and I have the impression that others dislike his music more than I do (I actually quite like some of it, to be honest). His goals were kind of anti-team focused, but it was a good tool to distribute roles on the team; Classical killed on the nights were Blackadder loaded his attack, leaving Mariah time to scan while also helping him towards his Flourish.

    Spl1tp3r50nal1ty / Britney Spears
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    Music Mafia
    Character Card



    Character: Britney Spears
    Alignments:
    Popularity - Neutral
    Favor - Good

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Femme Fatale - If you are attacked at night, you have a chance of escaping and/or taking down the attacker.

    Victory Condition (Neutral): Survive to the end of the game.
    Secondary Goal (Good Favor & Neutral Popularity): All "Bad" Popularity characters are defeated.
    Flourish: Be the only one of your exact alignment to survive.


    Comments: Eeeeeeeeih! Britney! BRITNEY! YOU ROCK!
    Sorry... Britney was one of the three N/G "Pop princesses" along with Shakira and GaGa; they had the same goals, but differing abilities. Britney had a bulletproof/retaliation chance to keep attackers off her back so she could outlive her "sisters". Remember there were four N/Gs; Dido had no part of this three-way pop princess struggle, she was just a necessary victim of it .
    Also all female artists were of "Good" favor. Strange huh? ( at Believer)

    Justin Bieber / Captain Blackadder:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Justin Bieber, aka "JB"
    Alignments:
    Popularity - Bad
    Favor - Bad

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Nightkill (Team Ability) - At night, you may attack another player. Only one of your team may use this ability each night.
    The End of Music - At night, you many empower yourself so that your next attack will work through protection.
    Note: You can only use one of these abilities each night.

    Victory Condition (Bad): Outnumber the "Good" Popularity Players.
    Secondary Goal (Bad Favor & Bad Popularity): All players with "Good" Favor dead.
    Flourish: Be the last player standing.


    Comments: I hope y'all dislike him as much as I do. Also Captain Blackadder was pretty lucky/good with his empowered attacks.

    Lady GaGa / Khazaar:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Lady GaGa
    Alignments:
    Popularity - Neutral
    Favor - Good

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Poker Face - You may dictate to the Game Host what your alignment will look as if scanned (currently Neutral // Good).
    Speechless - If you are lynched, the following day phase will be skipped.

    Victory Condition (Neutral): Survive until the end of the game.
    Secondary Goal (Good Favor & Neutral Popularity): All "Bad" Popularity characters are defeated.
    Flourish: Be the only one of your exact alignment to survive.


    Comments: I was so close to just giving Secura this role It's another of the Pop Princesses, Lady GaGa! She could disguise herself in alignment scans (a tricky ability since the scanners were both "bad" in the alignment they scanned), and she had the "beloved princess" ability if lynched. So the town dodged a bullet by her being killed at night, for sure! Also can I just say that Lady GaGa is awesome and I was kind of sad that the role went to an unbeliever - no offence, Khazaar, you seemed just as sad as I was with it!

    Shakira / Believer:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Shakira
    Alignments:
    Popularity - Neutral
    Favor - Good

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    Suerte - Any action taken against you at night has a small risk of failure.
    She Wolf - For you to be lynched, at least one of the votes must be by a female character.

    Victory Condition (Neutral): Survive to the end of the game.
    Secondary Goal (Good Favor & Neutral Popularity): All "Bad" Popularity characters are defeated.
    Flourish: Be the only one of your exact alignment to survive.


    Comments: Aaaand the third Pop Princess - She had a "lucky" ability and required a female vote to be lynched (both of those who lynched Believer were female characters though), something that could help her stay alive.

    Bob Dylan / Seon:
    Spoiler Alert, click show to read: 
    Music Mafia
    Character Card



    Character: Bob Dylan
    Alignments:
    Popularity - Good
    Favor - Good

    Note: Popularity describes your popularity with the listeners. This determines your Victory Condition.
    Favor describes your popularity with the DJ, Diamondeye, This, in combination with your Popularity, determines your Secondary Goal. It has no influence on your Victory Condition.


    Abilities:
    None.

    Victory Condition (Good): All "Bad" Popularity players are defeated.
    Secondary Goal (Good Favor & Good Popularity): Survive until the end of the game.
    Flourish: Be the only one of your exact alignment to survive.


    Comments: And another "major" as vanilla townie, this one's Flourish was more town-obstructive. I think it fits nicely with (the picture I have of) Dylan as a bit eccentric and his almost transcendal position in music history; he wants to be the only one in the top category.

    Comments and questions are very welcome
    If God is great, and if God is good, why can't he change the hearts of men?"
    -Tom Waits, "The Road to Peace"

  7. #967
    The Pony Whisperer Member Believer's Avatar
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    Default Re: Music Mafia [In Game]

    This game was the most frustrating ever for me to play. But this was not only because I felt I was being cheated at the end.

    1. I had a neutral character, which for me is new. I had no idea how to do it so I just gave it my best shot, turns out that this was my best game ever, if I had been a townie.

    2. I am sick. I haven't been able to sit at the computer very much at all the past month and that severely crippled my game. In retrospect this probably saved me a few stressful moments coming to the lynch randomizer.

    3. I was right! I was right and I "knew" I was being right. This was a real hard try for me and it worked out, when people didn't believe me it just ticked me off to no end.

    4. I was Shakira.


    In closing, thanks DE for a fantastic game. Congratulations to the winners and thanks to the others which made this game into what it became. It was a positive experience for me, contrary to what I thought it would be after it ended. So good game everyone, I hope I see you in the next. :)
    Believer says (11:06):
    Can I have the 3 last replies as a signature?
    ATPG says (11:06):
    No.
    Believer says (11:06):
    Why?
    ATPG says (11:06):
    not org-appropriate
    Believer says (11:07):
    Nothing we say is org-appropriate

  8. #968
    ridiculously suspicious Member TheLastDays's Avatar
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    Default Re: Music Mafia [In Game]

    Dido had no part of this three-way pop princess struggle, she was just a necessary victim of it
    Yet she was one of only two of them to survive this struggle :P

    @Believer's number 3. : Sorry!

    In retrospect I think my role would have been a lot of fun had I found Eminem but since auto died before I ever got a chance at finding him (ok I got one chance but I could only guess with my "scan" on night one) I was kind of a messed up townie. I needed to get all the bad guys just like the town but it would count for nothing if I died (unlike a true townie who can still win when he dies)...

    Still I had a lot of fun with this game so thanks DE and to the others playing! :D
    I hear the voice of the watchmen!

    New Mafia Game: Hunt for The Fox

  9. #969
    Member Member classical_hero's Avatar
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    Default Re: Music Mafia [In Game]

    I really don't understand all the hate towards Justin Bieber. Sure I don't like his kind of music he makes, but I am not the target audience, so I don't see why we should hate him for being successful in making a career that is aimed at teenage girls, which is the same age group. But if we are to say he is not popular, then he should not be making the top ten list for touring acts currently. He might not be popular in our age group, but I doubt he really cares about our opinion.

    I think this was a great game, since you really cannot make it so obvious a to who the mafia would be, then all you would need to do is make the mafia genuinely unpopular people and it would be easy for the town to win. So it was enjoyable. Also you really should not have taken my Enya comment all that seriously.

  10. #970
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Music Mafia [In Game]

    Quote Originally Posted by Diamondeye View Post
    (perhaps the world's best songwriter, in my humble opinion)

  11. #971

    Default Re: Music Mafia [In Game]

    I can't believed how many chances to make "Justin Beliver/Belieber" jokes I missed.

    >:C
    Quote Originally Posted by TosaInu
    Thank you for the smile, I like your image a lot. Hopefully you don't feel too much like a number here.

    Rest in peace TosaInu

  12. #972
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: Music Mafia [In Game]

    Quote Originally Posted by classical_hero View Post
    I really don't understand all the hate towards Justin Bieber. Sure I don't like his kind of music he makes, but I am not the target audience, so I don't see why we should hate him for being successful in making a career that is aimed at teenage girls, which is the same age group. But if we are to say he is not popular, then he should not be making the top ten list for touring acts currently. He might not be popular in our age group, but I doubt he really cares about our opinion.
    But I like all the other music aimed at teenage girls!

    I mean... Uh... Look! Britney Spears!
    If God is great, and if God is good, why can't he change the hearts of men?"
    -Tom Waits, "The Road to Peace"

  13. #973
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Music Mafia [In Game]

    I have a theory as to why people hate Justin Bieber.

    He's achieved more fame, fortune, and general success in a tiny amount of time than 99% of us will ever achieve.
    His popularity with the opposite gender in his age group is astronomical, and because he's not a big tough macho man that doesn't sit well with macho guys.
    He has genuine good looks which get him a lot of attention, and therefore others are jealous of that.
    All of this combined with the fact that most of us adults don't like his music because it is geared towards tweenagers, means there are reasons to be jealous of him and find him talentless at the same time. It's a perfect storm of "I don't know him, but he's awful".

    I guarantee you, the instant he makes a mistake later in life, gets drunk, winds up with a sleazy girlfriend, or something scandalous happens, he will be all over the news, and haters will be filled with schadenfreude over him finally failing at something. They will experience glee at the downfall of another human being, and it will be because of envy, mostly.

    I don't like his music either, so I just ignore him and wish him well.
    #Winstontoostrong
    #Montytoostronger

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