Well, the problem is, that people keeps complaining full-time, everywhere. We have to decide, what is worth to consider and what not.
The ladder is pointless, change it, leave it or stop it. I personal would like to see a better laddersystem, which actual reflect the real skill of the player and not just the amount of games played.
Vets, now with 14k max, its pretty easy to have enough vets all the time, I personal cant use my 43 vets at all, let it be around 12-16, more not. Rest of my vets are for testing and adjusting.
Having vets with lvl 5 or 6 and bansai/inspire. Since the nerf, I hardly use my inspire bots anymore, the effects are just too small to pay for this (120 Koku).
I cant see the advance of having those units, you just pay a lot for abilities, which are not always worth the money.
Clones, I never understood it anyway, I dont bother with people having clones, they pay the price for it, thats it.
If I now made the units the normal way or someone cloned it, I cant bother less, they saved themselves some time maybe (to get the tokens) but after all the game stay fair, since they pay for it the same way I have to pay.
All fine.
The MM is the problem, I pointed it out before the release already and clearly stated, that we will reach this current situation.
New player are doomed and I will bring my suggestion once again here:
Give everyone 10 tokens for free with each lvl and 100 free for reaching lvl 10. This would give new player at least some small start support.
Or take the clantokens away at all, I dont mind it, the setup is already too important. Id like to see more the movement and playstyle, since who bring which setup.
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