Ok, I've updated the OP with a few changes:
- Switched it to classic battles as default, though the system allows use of veterans if both players agree in advance of the match.
- Made it clear that ELO ratings will be used to rank players.
- Added the Seasons rule to set out clear time limits.
- Added the Challenges rule to clarify how matches are arranged and detail limits on repeated games between the same players.
I have a few more questions that I'd like some input on before I start broadcasting this rules draft for more input from the general MP community.
1) Should the corner camping rule be extended to all red line camping? This is a CWC rule, and it allows red line camping if there is only one red line involved.
2) Is there a fairer method of determining the attacker/defender in Round 3? Whoever defends there will certainly have an advantage, and I'd like to reduce that advantage as much as possible.
Also, it seems like during the first season we should just have one tier. I cannot think of any fair method of picking which players belong in which tiers at the moment. Everything I come up with is going to have some bias in it and is likely to upset some people. So, let's start everyone off at the same level. After the first season, we can use those results to add the additional tiers and allocate players to them. From season 2 onwards, all new players would start in the bottom tier.
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