i only skimmed it but these rules look really good. since there are going to be attackers/defenders, it would probably also be good to add a red-line rule so that people who defend twice don't have such obvious advantages. as far as maps go i believe at one point on CWC they made a list of the characteristics they look for in a map, would probably be a good thing to look at in addition to the results of the poll conducted here a couple weeks ago. I would say pick maps that don't have hills or forests near their red-lines (this is hard because CA usually puts the best terrain on the borders of the map). i can understand not making a red line rule as well due to the inherent problems with it, just make sure you have fully considered the ramifications. whatever the rules i will play by them, but their particulars are not that important to me.
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