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  1. #1
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: A new Europa Barbarorum roleplaying game

    A small update:

    1. I have decided that everything concerning Personal Finances should be left out of the main Rules and put to a specific thread. The only thing about the Personal Finances in the main Rules should be this:

    3.8 Personal Finaces(OOC)

    Royal Treasurer will keep track of Personal finances and post them in a specific thread in the end of each turn.
    How Players can spend/increase their finances will be posted in the same thread. Ibn-Khaldun can edit that list at will.
    Reason: It would be much easier if I could make changes to the Personal Finances system when needed instead of waiting until the next Council Session starts. I also think that this will be more convenient for the players.

    2. Civil Wars part should be added hopefully in the next few days. I got a cold and I just couldn't finish them.

    If more people would sign up then perhaps I could ask a sub-forum for the game.

  2. #2
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: A new Europa Barbarorum roleplaying game

    Count me in.

  3. #3
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: A new Europa Barbarorum roleplaying game

    We will certainly support this game with its own sub-forum once it is ready to kick off.

    Unfortunately I will not be participating at least at the outset.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  4. #4
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: A new Europa Barbarorum roleplaying game

    I will be able to participate when I get my new PC, so around Thirsday until I install all the stuff needed.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  5. #5
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: A new Europa Barbarorum roleplaying game

    Hi, Myth. Good to have you!

    Here is the first part of the Civil War rules. It's about claiming the throne. There is also PvP battle part added.

    Spoiler Alert, click show to read: 
    5. Civil War (OOC)

    5.1 Claiming the Throne

    Any family member can claim the throne in a public IC thread and this will be considered a declaration of war against the Basileus.
    Due to the limitations of RTW engine Players who are not family members cannot claim the throne.
    All players must then pick a side or declare neutrality. Neutrality cannot be claimed by a Basileus, a declarer or anyone who has been involved in a PvP Battle during that specific Civil War.
    The Civil War will end when either the declarer or the Basileus dies in a battle or is forced to surrender.
    If the Basileus dies then the declarer will become the new Basileus.
    All Players who supported the Basileus can choose to either support the new Basileus or continue the Civil War as a Private War.
    The old Basileus will also be killed when he decided to surrender.
    During the Civil War the Kingdom will receive -20% Income penalty.

    5.1.1 War on the Campaign Map

    While a Civil War is in progress, all players involved in the Civil War will lose their ability to make any moves on the campaign map.
    On every game turn, all players involved in the Civil War will submit a PM to Ibn-Khaldun giving movement orders for that turn.
    These movement orders can include up to a maximum of two of the following orders:

    a) Gather/Recruit: The declarer can recruit any unit available in the province(both mercenaries and units recruitable from the settlement) using his private funds. All units recruited in this manner will be added into the avatar's army.
    The Basileus may gather units that are located in the same province as his avatar, but which are not currently located in his avatar's army. The Basileus may also recruit any unit available in the province using his private funds or State Treasury. All units specified in this manner will be teleported into the avatar's army.

    b) Move: The player may move his avatar's army into any adjacent province. If a player desires to cross a body of water, Ibn-Khaldun will determine how many Move orders are required to cross it, and whether the player can end a turn at sea.

    c) Defend: The player fortifies his army in a specific province, providing a terrain/fort advantage if a battle occurs in that province before the player moves again.

    After the turn ends, Ibn-Khaldun will implement all moves for players involved in the Civil War, utilizing the console.
    The orders will be executed simultaneously for all players, but in the sequence they were listed in the PMs (i.e. Order 1 will be implement for all players, followed by Order 2 for all players).
    If this movement results in a player entering a province with a hostile AI-controlled army, Ibn-Khaldun will determine whether a battle against the AI will occur.
    Movement will continue in this manner until two hostile player-controlled armies enter the same province.
    When this occurs, a PvP Battle will begin.
    All PvP Battles will be considered Meeting Engagements, in which neither side has a terrain advantage, unless one of the armies was Defending the province where the battle occurred.
    If this happens, the defending army will get a terrain advantage such as a high mountain, fort, or bridge is given to the Defender. The Umpire of the battle will determine the precise nature of the terrain advantage.

    5.4 PvP Battles

    Whenever a PvP Battle occurs, if both players agree, the battle will be fought via multiplayer, with Ibn-Khaldun or anyone he chooses acting as umpire.
    The umpire will determine the map and the precise composition of the armies.
    Hamachi network will be used for multiplayer battles.
    If the battle is not fought via multiplayer, there will be a 24 hour voting period to determine how the battle will be fought.
    The voting options will be (a) Tabletop Battle or (b) Abbreviated Tabletop Battle.
    All players may vote, even those not involved in the battle, all votes will be unweighted, and the option that receives the most votes will be chosen.
    Tabletop Battles will be in the style of the previous tabletop battles fought in the Throne Room and will be umpired by Ibn-Khaldun or anyone he chooses.
    Abbreviated Tabletop Battles will be identical to a Tabletop Battle, but will be 1 turn in length.
    Players will determine their starting positions and outline a general strategy for the battle.
    The umpire will then play out the battle and determine the victor.
    The umpire may allow a maximum of 1 or 2 additional turns beyond the starting turn if they so choose.
    Regardless of the type of battle chosen, the umpire must attempts to have the battle replicate the in-game state of affairs to the best of his ability.
    Regardless of the type of battle chosen, the umpire will determine the results, including, but not limited to, units to be disbanded as casualties, avatars to be killed off as casualties, and changes in the control of provinces.
    Console commands may be used to implement the results.

  6. #6
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: A new Europa Barbarorum roleplaying game

    Here is the last part of the Civil War Rules:

    Spoiler Alert, click show to read: 
    5.2 Independence War

    Any Player can declare himself independent.
    To do so Player must enter one of the settlements with more units(his Private units) than the garrison in said settlement.
    After Independence declaration is made all garrison units will go through loyalty check.
    All units who did not join the Player will be disbanded.
    All Players can then either join the Basileus or declare neutrality.
    Neutrality cannot be claimed by a Basileus, a declarer or anyone who has been involved in a PvP Battle during that specific Independence War.
    The Independence War will end when either the declarer or the Basileus dies in a battle, is forced to surrender or a peace treaty is signed.
    During the Independence War the Kingdom will receive -10% Income penalty.

    5.2.1 War on the Campaign Map

    While an Independence War is in progress, all players involved in the Civil War will lose their ability to make any moves on the campaign map.
    On every game turn, all players involved in the Civil War will submit a PM to Ibn-Khaldun giving movement orders for that turn.
    These movement orders can include up to a maximum of two of the following orders:

    a) Gather/Recruit: The declarer can recruit any unit available in the province(both mercenaries and units recruitable from the settlement) using his private funds. All units recruited in this manner will be added into the avatar's army.
    The Basileus may gather units that are located in the same province as his avatar, but which are not currently located in his avatar's army. The Basileus may also recruit any unit available in the province using his private funds or State Treasury. All units specified in this manner will be teleported into the avatar's army.

    b) Move: The player may move his avatar's army into any adjacent province. If a player desires to cross a body of water, Ibn-Khaldun will determine how many Move orders are required to cross it, and whether the player can end a turn at sea.

    c) Defend: The player fortifies his army in a specific province, providing a terrain/fort advantage if a battle occurs in that province before the player moves again.
    The declarer is always considered to be Defender in the province he declared independence. Basileus is always considered to be Defender in any othe province.

    After the turn ends, Ibn-Khaldun will implement all moves for players involved in the Independence War, utilizing the console.
    The orders will be executed simultaneously for all players, but in the sequence they were listed in the PMs (i.e. Order 1 will be implement for all players, followed by Order 2 for all players).
    If this movement results in a player entering a province with a hostile AI-controlled army, Ibn-Khaldun will determine whether a battle against the AI will occur.
    Movement will continue in this manner until two hostile player-controlled armies enter the same province.
    When this occurs, a PvP Battle will begin.
    All PvP Battles will be considered Defence Battles, in which one side has a terrain advantage.
    The defending army will get a terrain advantage such as a high mountain, fort, or bridge is given to the Defender. The Umpire of the battle will determine the precise nature of the terrain advantage.
    The Declarer can always decide for Siege battle if he is in his province.

    5.3 Private Wars

    A Player must make a Declaration of War towards a specific Player in a public thread before they can attack any of that Player’s armies or settlements/estates.
    A Declaration of War applies to all Players who are Clients of both the Player who makes the Declaration and the Player who is the target of the Declaration, including Players who become Clients after the Declaration of War has been made.
    The Private war ends with a peace treaty or with the death of either the declarer or the target.
    During the Private War the Kingdom will receive -10% Income penalty.

    5.3.1 War on the Campaign map

    Whenever two hostile armies enter adjacent squares, a PvP Battle will occur, even if the armies have movement points remaining.
    During Private War all Players involved can move their avatars normally unless they are also part of another Civil War that forbids them making any moves on the campaign map.


    I really would like if all of you could check what I have proposed so far. All suggestions are weolcomed. If you know how to word some parts better then please let me know. I'm not a native English speaker so what I thought was correct might actually not be so.

    I think I move the Rules into the first post for easy finding.

    Also, we need a name for the game. These were my proposals: "Rise of the Eagles" or "Return of the Pharaohs"


  7. #7
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: A new Europa Barbarorum roleplaying game

    Paradise of the Ptolemies?

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