Page 2 of 2 FirstFirst 12
Results 31 to 39 of 39

Thread: New units on EB2: What are most likely to be included?

  1. #31

    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by moonburn View Post
    well if no unit limit then can we expect the return of the corinthian hoplites \o i mean that unit was composed of the famous corinthian bussinessman´s a kind of elite pimp unit :X
    will they have special ability that causes the opposing troops to succumb to venereal diseases? :)
    "Madness has no boundaries, boundaries are madness"

  2. #32
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
    Join Date
    May 2010
    Location
    Prisoners upon this rock, flying without wings...
    Posts
    11,087

    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by fomalhaut View Post
    its a way to cheat past the culture and faction limit as well ^_^
    Oh I really enjoy regional units, my armies never have more than 2 of the same unit...
    But for example Thebai Hoplitai would be a fantasy unit in 272 BC onwards...
    Last edited by Arjos; 05-29-2011 at 23:54.

  3. #33

    Default Re: New units on EB2: What are most likely to be included?

    and so would Carthage's Sacred Band, wouldn't it? if the Sacred Band of Baal could be reinstituted why not then the Band of Thebes? what criteria is used? is there a fear of a slippery slope?


    A Koinon Hellenon broken from Macedonian rule would benefit from the symbolic reinstitution of the Band of Thebes. It just requires homosexual couples ready to push Macedonia back to Pella
    Last edited by fomalhaut; 05-30-2011 at 00:15.

  4. #34
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
    Join Date
    May 2010
    Location
    Prisoners upon this rock, flying without wings...
    Posts
    11,087

    Default Re: New units on EB2: What are most likely to be included?

    mmmmmm let's say I'm for the elimination of the Sacred Band :D
    Hoplite warfare was declining/evolving in hellenistic age, even if Thebai was to break free from Makedonian rule they'd use either a phalanx or thorakitai...
    Last edited by Arjos; 05-30-2011 at 01:31.

  5. #35
    Member Member Cyclops's Avatar
    Join Date
    Sep 2007
    Location
    Melbourne Australia
    Posts
    968

    Default Re: New units on EB2: What are most likely to be included?

    I'm hoping for Elephant FM's for Mauryan Satraps, but thats a vanishingly small hope. Indian chariots?

    Many new units we've already seen are turning out to be smart re-thinks of old ones eg using the armour upgrade/reskins to reflect pre- and post- reform versions of common unit types. I imagine this opens up slots that previously were occupied (eg by the various versions of Keltic spearmen, swordsmen etc) so we may have more unit slots than people might think.

    I had a vague notion about using the unique units from the Crusades portion of Kingdoms. Would the AS stormtroopers be a candidate for that? Just the one unit but uber-uber. Might be a way of giving Epiros elephants (which they had) without allowing ele-spam (which unit limits sorta do, except given time they can get around it).

    One problem of unique units is getting them home to their AOR to reinforce but there was a cute solution they were looking at over at TATW where a building could be given a refresh rate of .99% so you'd never be able to build a unit there but you could rebuild.

    Dunno what the correct structure for that would be. Maybe Roman military colonae could be like that? Not being able to spring new legions but able to refresh battered ones? Getting OT, maybe I should take this idea to suggestions...
    From Hax, Nachtmeister & Subotan

    Jatte lambasts Calico Rat

  6. #36

    Default Re: New units on EB2: What are most likely to be included?

    mauryan governers do ride elephants, but you mean for the player?

  7. #37
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,063
    Blog Entries
    1

    Lightbulb Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by fomalhaut View Post
    and so would Carthage's Sacred Band, wouldn't it? if the Sacred Band of Baal could be reinstituted why not then the Band of Thebes? what criteria is used? is there a fear of a slippery slope?

    A Koinon Hellenon broken from Macedonian rule would benefit from the symbolic reinstitution of the Band of Thebes.
    Not sure if I agree here. For starters, you ignore the parochialism of Greek poleis if you assume that Athens and Sparta would readily authorize and pay for the elite force of another city state. Remember the KH was an alliance of convenience, not a single state. Secondly, Thebes never recovered from the sack by Alexander's men. Don't you think they would have reinstituted the Sacred Band themselves had they been able to? Thirdly, the Qarthadastim preview notes that the "Sacred Band" may not have been "sacred" at all. It was simply an elite force of rich citizens, the Carthaginian equivalent of Epilektoi hoplites.

    The Corinthian hoplites of EB1 weren't removed; the unit entry was simply changed into the regular hoplite, which wasn't included in EB v0.7.
    Looking for a good read? Visit the Library!

  8. #38

    Default Re: New units on EB2: What are most likely to be included?

    that's true, it's hard to remember in game terms that the Koinon is sort of shaky and many members wouldn't want to allow what is left of Thebes to recover.

  9. #39
    Member Member Cyclops's Avatar
    Join Date
    Sep 2007
    Location
    Melbourne Australia
    Posts
    968

    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by fomalhaut View Post
    mauryan governers do ride elephants, but you mean for the player?
    Yeah I have this silly hope we'll get Mauryan Satraps in the far eastern corner, naughtily satraping away on the fringes.
    From Hax, Nachtmeister & Subotan

    Jatte lambasts Calico Rat

Page 2 of 2 FirstFirst 12

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO