Quote Originally Posted by Arjos View Post
Understand that, but at the same time giving them slightly stronger fleets doesn't quite give credit to their pirate tradition imo...
But again they aren't confirmed yet and no idea if all of this is feasible...
IIRC in EB there was a plundering trait that Sweboz (and possibly others) got, which amounted to some mnai for devastating non-friendly squares, was that right?

A "Piracy" bonus might work the same way for being at sea or in a coastal province, tro simulate the character sponsoring suiccesful priate raids. However I can't imagine the amount of scripting it would take to make that income be subtracted from othe peoples trade (which is after all where it would come from). So it'd be a "gamey" solution rather than an intergrated global feature AFAIK.