Quote Originally Posted by Twigvest View Post
Hi,

I am here in response to a thread that was posted regarding the apparent uselessness of missile troops, and javelin troops in particular, as well as functionality of charges (if that can be fixed at all). It was said there was only one person working in that area. I want to help make this wonderful. I have zero knowledge of how to fix this and I will need to be told where/how to look into the problem, but I will apply a modest amount of time to the issue over the coming months, and I am qualified problem solver [physicist].

Other than that I have no knowledge of Ancient history (that I did not learn from this EB1), and simply wish to contribute to making the mechanics more functional.

Regards,

Twiggy
In addition to our "single guy" we have two other non-team volunteers working with him to address all the unit issues. I will tell you that our area of biggest crying need is somebody who is willing to dig into the traits mechanics. The good news is that it's really all about math (percentages) and coding (if/then and so forth, not vastly complicated). The downside, is there are a TON of them, and we don't have anybody on the team who is working this as a concerted project. As somebody with a scientific, logical bent, this might be an area where you could help.

That does not mean you'd be expected to sweep in and solve everything. Elephants are not eaten in one meal, and we understand that. Take a look at this file: <your m2tw directory>\mods\EBII\data\export_descr_character_traits.txt - spend some time getting a feel for how a few of the traits work and are awarded (the BIGGEST issue), and then let us know if that's something you would be ready to help us with. Thanks!