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Thread: The EBII Recruitment thread

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  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: The EBII Recruitment thread

    Quote Originally Posted by dtrvl View Post
    Hey,

    Are you still in need of coders/scripters? I have plenty of experience in C++ and Python, as well as some experience in Java. I experimented with the M2TW scripts a long time ago when I first toyed with the idea of modding, and I could probably pick it up again reasonably quickly.
    Do you have any examples of things you've done in M2TW before? Or any preferred areas you like working in?
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: The EBII Recruitment thread

    Quote Originally Posted by QuintusSertorius View Post
    Do you have any examples of things you've done in M2TW before? Or any preferred areas you like working in?
    Unfortunately I don't. Ideally I'd work on campaign scripting events, units, etc. My post was mostly to gauge whether there might be some room on the team, and if there is I'd probably spend some time relearning the syntax and putting together something to show you.

    I should add that I'd also be interested in anything requiring coding in C++/Python.
    Last edited by dtrvl; 06-13-2015 at 02:05.

  3. #3
    State of Mind Member z3n's Avatar
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    Default Re: The EBII Recruitment thread

    How many hours would you be willing to put in?

  4. #4

    Default Re: The EBII Recruitment thread

    Quote Originally Posted by z3n View Post
    How many hours would you be willing to put in?

    Probably between 5-10 hours a week depending on how busy I might be with other things.

  5. #5
    Member Member Rafkos's Avatar
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    Default Re: The EBII Recruitment thread

    Hello, I would like to introduce myself and offer help in 3d modeling :) I live in Poland and modeling it's just my hobby, so it takes me some time to make my models, for example this celtic helmet I've been making for about 30mins (quite a lot for that small thing) but when I heard that it is possible to reuse some existing parts from EBII and M2TW then I thought it's not going to be that hard.
    https://i.imgur.com/9QbRcM2.png
    I don't have any other screens to share, I simply make a model, learn some new things, look at it and do another one.
    I hope that I will have at least 1-2h a day to work on models (8-14h per week isn't that bad I guess).
    Cheers

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  6. #6
    Member Member Trarco's Avatar
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    Oct 2015
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    Default Re: The EBII Recruitment thread

    Hi!I was directed here by QuintusSertorius after writing a message in the TWC EBII. I am a Spanish historian who make a thesis on the Iberian peoples but my English is not very good. I have a bachelor's degree (I think it is the term) in History, and now I'm studying for my "Master" degree in Ancient History (degree you take after getting the career degree with thesis). My particular areas are the Iberian Period, the Phoenicians from the Iberian Peninsula,Celtiberians, Vacceos and Vettones (warfare,sociopolitical aspects,economy,landscape...). On the other hand lusitani, Callaeci, Turduli and Celtici to a lesser extent. I have got a lot of spanish bibliography,too.

    QuintusSertorius said me that you have Spanish-speaking team members so I'm glad I could help you if you want and I prefer my native tongue for complex stuff like the archeology concepts, thank you very much :)
    Last edited by Trarco; 10-02-2015 at 11:46.

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