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Thread: The EBII Recruitment thread
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Arjos 12:48 10-05-2014
Originally Posted by Orphydian:
Do you still nee personel in those areas?
Artists are always good, especially if they can make a whole unit on their own...
More scripters will definitely help in alleviating the workload and if eventually split between factions/departments will allow better coverage and detail...

Eastern historians I do not think are currently needed, North African on the other hand (particularly Numidian and/or Berber) will help a LOT...

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Kranos 18:22 10-05-2014
what about Iberian historians and the audio part?

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Arjos 18:40 10-05-2014
What is currently missing there is someone versed in Celtiberian history and someone who has access to Portuguese sources for the Lusotannan...

Audio-wise composers would help, samplers too, plus people willing and able to record voices...

On that note linguists of Proto-Germanic, Numidian/Old Berber and Aramaic would be quite useful!

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Brennus 20:32 10-05-2014
Originally Posted by Arjos:
What is currently missing there is someone versed in Celtiberian history
Well I try.....

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Arjos 20:54 10-05-2014
You do an excellent job, but you also work for 5 (!!!) other factions, being lead in what 4? :O
Just throwing out there that a lead for the Areuakoi will be good, alongside saving you a huge amount of time ^^

Even so, I'm sure you'd still be working just as hard with the Keltiberoi, which is amazing :P

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Aura 23:26 10-05-2014
Hi all I came from the Recruitment thread from TWC. Brennus sended me an pm to write my application here too.

I can help the mod by making UI Cards, Building Icons, UI and Main Menu stuff. All kind of 2D except Units (I can make Units too but I wan't to make 2D stuff for EB2 :) )

Here is an example from an old project;



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Brennus 11:59 10-06-2014
PM sent

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torongill 12:52 10-07-2014
Hi guys, just a suggestion and that's in case you haven't done this already, why don't you separate the traits in sections, so that they can be worked by a few people simultaneously? The file is big and just its size will be likely to prevent forum members from volunteering.

Even though I'd rather edit the EDU, if you need help with the traits and triggers you can count on me. I've been more active at twcenter. net, and like I said, as of right now my work on EB2 has been private and more along the lines of fixing the skirmisher units. Actually this is why I'm currently looking at the traits, I'm trying to create a trait that makes skirmisher units in the army more useful, and increasing the player's motivation to recruit them. :)

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QuintusSertorius 21:00 10-07-2014
Originally Posted by torongill:
Hi guys, just a suggestion and that's in case you haven't done this already, why don't you separate the traits in sections, so that they can be worked by a few people simultaneously? The file is big and just its size will be likely to prevent forum members from volunteering.

Even though I'd rather edit the EDU, if you need help with the traits and triggers you can count on me. I've been more active at twcenter. net, and like I said, as of right now my work on EB2 has been private and more along the lines of fixing the skirmisher units. Actually this is why I'm currently looking at the traits, I'm trying to create a trait that makes skirmisher units in the army more useful, and increasing the player's motivation to recruit them. :)
@Ibrahim - torongill knows significantly more about the EDU than I do; you were saying you're struggling to find the time to make changes yourself. Could you use an extra pair of hands?

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QuintusSertorius 11:36 10-09-2014
I'd like to offer my services as Ibrahim's EDU-flunky; I can't claim any genius with the file and it's associates, but I can edit it rigorously without breaking things and document my amendments. Here's my most recent handiwork.

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Kranos 14:45 10-09-2014
ok guys I just found some coders/scripters at TWC willing to help with scripting of the historical events if not even with other stuff.
Pls contact them:

http://www.twcenter.net/forums/membe...7042-franky317
http://www.twcenter.net/forums/member.php?172648-Neadal
http://www.twcenter.net/forums/membe...iffOfGrapeshot

some others will we available the other half of this month.

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Brennus 09:23 10-10-2014
PM sent to both.

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Neadal 17:51 10-14-2014
Hei

I was told to sign me up in here to help you out with some scripting issues.
Well, I'd like to show some things, but right now I'm not allowed.

cheers
Neadal

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Brennus 17:59 10-14-2014
PM sent.

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Kranos 21:22 10-14-2014
http://www.twcenter.net/forums/membe...7155-karaislam

karaislam, a talented 3d artist from TWC accepted to do some individual items even he is out of modding from some time.

http://www.twcenter.net/forums/showt...m-s-3d-gallery

This is his twc gallery where you can see few of its models. He made too many models and parts for various mods and gifted them.

if we need specific thing (for example a complicated sword-shield-axe-helmet etc) u can send him the reference picture and he may model it and send it to us in obj format. We just import his models four our soldiers in milkshape3d or 3d studio max (he says he works on Autodesk Maya)

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Brennus 09:29 10-15-2014
There used to be a time when I was an archaeologist working on the Celtic factions, then I transformed into a Personnel Manager.....

Thanks for this Orphydian!

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Brennus 09:42 10-17-2014
Originally Posted by Orphydian:
http://www.twcenter.net/forums/membe...7155-karaislam

karaislam, a talented 3d artist from TWC accepted to do some individual items even he is out of modding from some time.

http://www.twcenter.net/forums/showt...m-s-3d-gallery

This is his twc gallery where you can see few of its models. He made too many models and parts for various mods and gifted them.

if we need specific thing (for example a complicated sword-shield-axe-helmet etc) u can send him the reference picture and he may model it and send it to us in obj format. We just import his models four our soldiers in milkshape3d or 3d studio max (he says he works on Autodesk Maya)
OK, PM sent.

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Kranos 21:57 10-26-2014
do you need artists for modeling buildings?

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V.T. Marvin 10:21 10-27-2014
AFAIK we do.

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Kranos 16:43 10-27-2014
I might know quite lots of modelers in that area especially from Mount & Blade where they make those realiastic scenes etc.

Until then on your need of linguists: there is rather hard to find someone educated in those ancient languages. However there are some fellows on TWC that have studied/are studying Aramaic.

One of them is Marcus Aemilius Lepidus who says he has very good source editions with good translation which he can also double check.
There are others that know a bit of it from various circumstances if they are of any help: Brivime

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QuintusSertorius 02:11 11-02-2014
Originally Posted by QuintusSertorius:
I'd like to offer my services as Ibrahim's EDU-flunky; I can't claim any genius with the file and it's associates, but I can edit it rigorously without breaking things and document my amendments. Here's my most recent handiwork.
Just got a message from @Ibrahim, happy to help out as second-in-command on the EDU front.

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Kranos 16:04 11-02-2014
Pavel Simak, Czeck republic nick AMELIANVS

https://forums.totalwar.org/vb/membe...9360-AMELIANVS


his illustrations depicting mostly late antiquity are pure gem. He agree to help us in the 2d art area


Spoiler Alert, click show to read: 


see tons of other tremendous and fine art (includign portraits, sketches etc) at his awesome deviant art gallery
http://amelianvs.deviantart.com/

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chur 01:40 11-06-2014
Slava! If You need a Folk\Ethnic\Orchestral composer and a big EB fan - here I am!
Some of my tracks:
http://chur.ho.ua/othermusicEng.html
...but I can much more (and I have more exp & instruments now)

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chur 12:28 11-06-2014
Hi! If EB needs a professional Ukrainian & Russian voice talent - just tell me what You need I can do:
1. Screams\battlecries (as I did it in M&B Napoleonic Wars DLC and Rus XIII century M&B mod)
2. Voice acting (voiceover, dialogues etc. for UA\RU localization as I did it for Dark Saga Gothic2NoR mod characters).

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Sarkiss 18:06 11-06-2014
great to have you around, Chur, you tracks for M&B are amazing!


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AMELIANVS 13:55 11-07-2014
Hello there :-),

Being a new one here nobody still told me what kind of (2D)artwork is wanted here.For example what soldier type or and "nations" are desired by the team?

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Brennus 10:16 11-10-2014
Originally Posted by chur:
Hi! If EB needs a professional Ukrainian & Russian voice talent - just tell me what You need I can do:
1. Screams\battlecries (as I did it in M&B Napoleonic Wars DLC and Rus XIII century M&B mod)
2. Voice acting (voiceover, dialogues etc. for UA\RU localization as I did it for Dark Saga Gothic2NoR mod characters).
@chur We will be in touch shortly.

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kdrakak 09:04 11-12-2014
Hi everyone. I currently have some time on my hands and do not plan on writing another regional description. I feel the game is not ready as a complete experience for me so I will not be campaigning yet. So I was thinking maybe I could test specific factions and so on. Is this kind of thing of any use to the team right now?

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chur 16:19 11-16-2014
A little sound test of my little domra from a new studio (at my new apartment). Sorry for medieval melody, but it's not start of EB music - it's just an inprovisation sample. Made with fingers\domra\mic only.
https://soundcloud.com/tchoor/chur-c...-blade-pc-game

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Elmetiacos 22:46 12-14-2014
I read after a long absence that someone knowing something about Celtiberians and Lusitanians might be required. I can help with the languages. Some people might even remember me... I've read quite a lot about things Celtic and I'm on a mailing list about continental Celtic languages which has some heavyweights in it. I don't know if this will be any use to the team or not.

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