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  1. #1
    Sandwich Maker Member Kikaz's Avatar
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    Default Re: The EBII Recruitment thread

    I could probably do some decent UI work. I would have to ask for at least an example and a template though.


  2. #2
    EBII PM Member JMRC's Avatar
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    Default Re: The EBII Recruitment thread

    Quote Originally Posted by Kikaz View Post
    I could probably do some decent UI work. I would have to ask for at least an example and a template though.
    It's important for us to have experienced 2D artists, so please send us or post here some sample of your work in UIs, even if not related to classical age.



    "Death Smiles at Us All,all a Man Can Do Is Smile Back."
    Maximvs Decimvs Meridivs, Commander of the Armies of the North, General of the Felix Legions, Iberian Gladiator.

  3. #3
    Sandwich Maker Member Kikaz's Avatar
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    Default Re: The EBII Recruitment thread

    Here's a Rome Total War captain banner that I whipped up in about an hour:
    Spoiler Alert, click show to read: 
    Name:  Captainbanner.png
Views: 32913
Size:  3.1 KBName:  captainbanner_symbol.png
Views: 32876
Size:  4.0 KB


    and a map that I made some time ago:
    Spoiler Alert, click show to read: 


    I haven't re-installed MTW2 yet. Once I do, I'll work on some stuff for that. I use GIMP, by the way.
    Last edited by Kikaz; 06-08-2011 at 06:54.


  4. #4

    Default Re: The EBII Recruitment thread

    Studied history in university here in the U.S. and in Germany, good chunk of it classical history, id like to help by being a historian,

    even though id prefer EBII to be set in the imperial era, il still help
    Last edited by Lange-zeit Spieler; 06-12-2011 at 23:24.

  5. #5

    Default Re: The EBII Recruitment thread

    Dummy post. Deutschland here.

  6. #6
    Member Member Loofa's Avatar
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    Jun 2011
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    Default Re: The EBII Recruitment thread

    I am willing to help with research, i studied history in Binghamton University (SUNY) and University of Leipzig in Germany. Even though the crux of my studies were late middle-ages Europe and Renaissance Florence; I studied much classical history of the Roman and Hellenistic world. The parts of Roman history i spent the most work on was the Roman "conquest" of Greece up until around the battle of Pydna and after. The different leagues and their antics around that time haha. In terms of the older Hellenistic world that predates when EB starts Herodotus is my most studied historian, his first-hand accounts, although exaggerated, are priceless to me.

  7. #7

    Default Re: The EBII Recruitment thread

    As it seems to me there are lots of different mods out there. A few years ago I started playing and collaborating with RTR, but I was soon turned off by that awful map with loads of fantasy regions and cities. this is way I started making a new map.
    It took me two years of research and work, but now it is ready and it seems to be stable. It is a complete rework of the original map going from Scotland to India. Everything is of unprecedented accuracy. You have loads of realistic mountain passes, river crossings, islands etc. Some rivers have even become partially navigable. The new rivers and mountain passes give lots of new strategic options that will make up for a completely new game feel. As an example: once you could prevent any invasion into Italy by closing 3 passes over the Alpes, but now your enemies have something like 17 options to reach Cisalpina.
    The number of regions is 197 (the maximum) and all are historically correct with exact borders as far as known. In most other cases I used rivers, mountains and forests to define the borders. All the major cities of the ancient world are included and each is in the right location as well as their ports. Many city sites have been highly improved, for instance Alexandria where you can watch the city plant with the Mareotis lake, the harbor and the island of Pharos and the lighthouse obviously in the right place on the island above the harbor. Very soon I'll be showing some screenshots.
    Now I need to fill this map with life and therefore I'm looking forward to add a modding comunity that gives me the best control and guarantees for historic accuracy.
    I admit that I haven't played Babaorum and thus I don't know which map you use. But if you'd like to improve yours to a completely new level, let me know your proposals on how this collaboration might work.

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