Polemarchos (Chief of Armies)
Requirements: None
Influence: 2 during Emergency Council Session.
Powers:
(1) Can set the recruitment queue in every settlement in the kingdom.
(2) Can lead an army of max 16 units.
(3) This office is always held in the same time as other ranks.
(4) If no one is elected in to this office then the Chancellor will receive it by default.
(5) Can propose up to 5 Edicts and 1 Law during Emergency Council Sessions.
(6) Can ban(or lift an existing ban) reqruitment in one settlement for a year(4 turns). This applies to Private units as well.
(7) Can move captain lead armies any way he wishes.
Penalties:
(1) Cannot set recruitment queue in a settlement that belongs to an Allied kingdom.
(2) Cannot recruit fleets.
(3) Cannot move units through Allied kingdom if this is denied by the Allied ruler.
(4) Cannot move units in the territory of Nomarchy if the Nomarch have denied so.
4.2 Regular Armies
Regular Armies consist of a minimum of 4 infantry regiments, 2 ranged and 2 cavalry regiments.
For the purposes of this rule, Generals’ Bodyguard units do not count as cavalry regiments.
Basileus will decide who commands it.
Regular Armies can be created only during the Council Session by an Edict.
All Regular Armies are marked with a number and a name of the region where they were first formed: 'IV Syrian Army'
Regular Armies can be disbanded only during the Council Session using an Edict.
I don't see anything else on the subject. This is not 100% clear. What about an army that's lead by an avatar in-game, but has not been assigned as a regular army to that player?
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