This thread exists primarily as an easy reference for the Royal Treasurer and where he should post seasonal incomes of all Players. If you have selected Sea Trade option for your income, please post at the start of each year your preferred trade route. You cannot have both estates and sea trade!
Here is the list of action you can do with Personal funds:
Spoiler Alert, click show to read:
Basic Income Sources
Estate
Cost: 2000 mnai + Recruitment cost of supervisors
(Supervisors - Either skirmishers, archers or slingers who are needed to keep the fort disappearing)
Income: settlement taxes + farming income
Misc:
1) Can only be built in Homeland territories with Type 1 government.
2) Cannot be built by the Clients.
3) If the fort is left ungarrisoned and it disappears then person who lost it must pay another 2000 mnai to rebuild it.
4) If there are Brigands in the same province as Estate then it will get 50% income penalty.
5) If Enemy army is in the same province as Estate then it will get 75% income penalty.
6) Supervisors are considered Private units.
7) Only one unit is considered Supervisors.
8) Only 1 Estate per person is allowed.
Sea trade
Cost: 500 mnai per cargo ship
Income: Export + Import of a trade route.
Misc:
1) Ship owners must at the start of each year declare in a Royal Treasury thread that they have signed a trade contract.
2) Trade Contract - Player must choose Home and Target ports.
3) Players can have only one trade route at the time.
4) Each Player can have maximum of 15 ships.
5) Each ship have upkeep cost of 50 mnai.
6) If there are Pirates close to the Home/Target port then there will be 50% Income penalty.
7) If Pirates or Enemy fleet blockades Home/Target port then there will be 100% Income penalty and the possibility to loose ships.
8) If players have not signed a trade contract then they don't pay the upkeep of the cargo ships until they sign one again.
Loot from Battles
Cost: n/a
Income: The number of enemies / 2
Misc:
1) Battles against Brigands do not give Loot.
2) If enemy settlement is conquered then the general who captured it will receive the Loot(how much is gained depends whether Occupy, Expel or Enslave was chosen).
Other Income Sources
Corruption
Income: Corruption penalty from the Settlements Details
Misc:
1) Only for Officials.
2) Must be present in the city.
3) Will be automatically transferred to the Hidden Account.
4) Player who wants to use this option should PM Ibn-Khaldun.
Expenditures
Anonymous Messengers
Cost: 50 per message
Misc:
1) If Player want's to send an anonymous message to another Player then he should PM his text to Ibn-Khaldun who will then forward it to the right person.
2) The Person who received the message can reply without paying anything.
Fiddle with the votes
Cost: 500 mnai
Misc:
1) During voting period Players can PM Ibn-Khaldun and ask to increase/lower Influence of another Player. Influence can not go lower than 1!
2) Players can use this power also on themselves.
3) This can be used only once during voting period!
Assassination attempt
Cost: 1000 mnai
Misc:
1) No, you can't kill another avatar this way!
2) The success depends on the traits and ancillaries of the target.
3) If succsessful, then the target cannot move during the next turn.
4) Teleporting option cannot be used if the attempt was succssessful.
Other
Hidden Accounts
Misc:
1) Can be used once a year(4 turns).
2) Player should PM Ibn-Khaldun and say how much mnai he wants to hide.
3) Hidden mnai can be used the same way as unhidden one.
4) Players can't hide more than 1000 mnai per year.
Slave Trader
Misc:
1) Every Player can buy whatever retinue member/item that other Players have transferred to the "Slave trader"(Rule 2.3).
2) Each of these retinue mebers/items cost 100 mnai.
Spoiler Alert, click show to read:
Here are the starting mnai for every player:
Skullheadhq have also 3000 mnai.
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