
Originally Posted by
Ichon
Yeah each ship represents several. Rome had hundreds of individual ships at various points in its wars. Would be weird to be required to build each one in the game. In my campaigns building 20-30 "fleets" is a huge naval presence and can be quite costly to achieve. I actually think the costs of most ships initially should be raised but upkeep lowered as regular maintaining wasn't incredibly expensive then but launching and the occasional refits were. Since a small fleet of quiremes costing less than a couple unit of peltasts seems unreasonable.
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