Well he is my next door neighbor and when we played it we were usually in the same room, also after a couple of such battles we got very skilled and fast at it so we did not really lose that much time.
As for the details, we do everything we can to represent losses as accurate as possible in the campaign.
As for general stars and traits, we represent it by adding experience or equipment.
At the peak of our gaming there were four of us and we played the best game of our lives...but that was a long time ago so I really can't wait to try this with EB2.
EB is much much better than M2TW so I cannot even imagine what it would be like to have human vs human wars over the boot of Italy again, fighting for river crosses, mountain passes and bridges or trying to save an allied fort near my trade capital from an combined attack by two human players...but this time in EB2!
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