View Poll Results: Please vote Yes or No to the following legislation:

Voters
12. This poll is closed
  • Edict E1.1b - Yes

    10 83.33%
  • Edict E1.1b - No

    1 8.33%
  • Edict E1.2b - Yes

    4 33.33%
  • Edict E1.2b - No

    5 41.67%
  • Edict E1.3 - Yes

    8 66.67%
  • Edict E1.3 - No

    2 16.67%
  • Edict E1.4 - Yes

    2 16.67%
  • Edict E1.4 - No

    8 66.67%
  • Edict E1.5 - Yes

    5 41.67%
  • Edict E1.5 - No

    4 33.33%
  • Edict E1.10 - Yes

    5 41.67%
  • Edict E1.10 - No

    4 33.33%
  • Edict E1.11 - Yes

    4 33.33%
  • Edict E1.11 - No

    5 41.67%
  • Law E1.1 - Yes

    6 50.00%
  • Law E1.1 - No

    2 16.67%
  • Law E1.2 - Yes

    7 58.33%
  • Law E1.2 - No

    3 25.00%
  • I abstain on all laws

    1 8.33%
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Thread: First Emergency Council Session - Legislation Voting

  1. #1
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default First Emergency Council Session - Legislation Voting

    This poll is only for players of Kings of the Nile.

    Voting will be open for 48 hours, until 10pm GMT on Thursday, June 16th.

    Edict E1.1b The Basileus Philadelphos Ptolemaios, and any strategos who so chooses, may spend his own money to build a fleet in order to eliminate the immediate threat that the Seleukid naval supremacy now pose us. If this is done, the recruitment cost will be repaid by the Kingdom as soon as possible; the fleet will be disbanded as soon as the threat is dealt with, though.
    Proposed: Basileos Philadelphos Ptolemaios

    Edict E1.2b The heir's Royal Army shall be escorted by admiral Naukrates to Kilikia where they shall relieve or reclaim Tarsos from the Seleukids.
    Proposed: Basileos Philadelphos Ptolemaios

    Edict E1.3 Our spy by the name of Ploutos Salaminios, who is currently to be found in the wooded areas North of Damaskos, be sent North-East into Seleukid territory.
    Proposed: Alexandros Thraikikos
    Seconded: Eunostos Kypriakos.

    Edict E1.4 I be allowed to take the whole garrison of Hierosolyma, spare of a unit of toxotai, who will be left to keep the civil order and peace of our good citizens. I will march this army and head for Sidon, where I will obtain any local garrison troops and try to amass between 6 to 8 phalanxes. I will then head North and assist whomever wishes to lead the Royal army that is just outside of Sidon. I could fight beside him though I think it would be best to flank the enemy and take a settlement from him while the Royal army deals with the main forces.
    Proposed: Alexandros Thraikikos
    Seconded: Eunostos Kypriakos.

    Edict E1.5 Under a small detachment of the Royal Army of the Heir of around half a dozen units, under the command of myself, will retake the city of Paraitonion and return it to the rule of Basileus. The detachment will then turn and rejoin the Royal Army of the Heir or follow in it's wake if Edict E1.2 passes.
    Proposed: Bothos Lapethou Kypriakou
    Seconded: Meleagros Ptolemaios.

    Edict E1.6 - Did not receive the required seconds!

    Edict E1.7 - Did not receive the required seconds!

    Edict E1.8 - Did not receive the required seconds!

    Edict E1.9 - Did not receive the required seconds!

    Edict E1.10 Acceptance of this administrative division of nomarchies, including the naming in Ancient Greek, the positions will be empty until they need filling:
    Spoiler Alert, click show to read: 

    Proposed: Kydrogenes Epiphanes
    Seconded: Isidoros Kleopatrites

    Edict E1.11 The Garrison of Hierosolyma and Sidon shall be combined and made into a Regular Army. This army will march down to reclaim Paraitonion, while the Royal Army stays in defence of Syria.
    Proposed: Basileus Philadelphos Ptolemaios

    Law E1.1: The Nomarchy of Upper Egypt must be created with the following provinces: Thebais, Oasis Megale and Triakontaschoinos. City of Diospolis-Megale will become the capital of Nomarchy.
    Proposed: Eunostos Kypriakos.
    Seconded: Isidoros Kleopatrites, Kydrogenes Epiphanes

    Law E1.2: A navy of Trieries shall be constructed in Alexandreia. To this end, Leontiskos Thraikikos will initially pay 1500 mnai for the construction, while the remaining cost of 4000 mnai should be shared equally among the rest of the Council. This money must be paid within the first 6 months after the end of the first emergency council. Once the ships are constructed, every member of the Council will pay an equal share of the upkeep. An exception will be made for Leontiskos Thraikikos, who will pay no upkeep for the first 8 months. The cost of any repairs and/or reinforcements shall also be paid equally by all Council members.
    Proposed: Basileus Philadelphos Ptolemaios
    Last edited by Ibn-Khaldun; 06-15-2011 at 09:15.

  2. #2
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: First Emergency Council Session - Legislation Voting

    I may end the voting tonight since 8 people out of 12 have already voted.

  3. #3
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: First Emergency Council Session - Legislation Voting

    Quote Originally Posted by Ibn-Khaldun View Post
    I may end the voting tonight since 8 people out of 12 have already voted.
    Okay, I'm fine what that.
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

  4. #4
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: First Emergency Council Session - Legislation Voting

    (Influence over 1 is noted in parentheses)

    Edict E1.1b
    Yes - Ashurnasirpal II, GenosseGeneral, Ibn-Khaldun, johnhughtom, LeoCordis, Myth, Skullheadhq, strategos roma, The Celtic Viking(5), Visorslash
    No - Folgore

    14 to 1 - Edict E1.1b passes.

    Edict E1.2b
    Yes - Ashurnasirpal II, Folgore, strategos roma, The Celtic Viking(5), LeoCordis
    No -
    GenosseGeneral, Ibn-Khaldun, johnhughthom, Skullheadhq, Visorslash

    9 to 5 - Edict E1.2b passes

    Edict E1.3
    Yes - GenosseGeneral, Ibn-Khaldun, johnhughtom, Myth, Skullheadhq, strategos roma, The Celtic Viking(5), LeoCordis
    No - Ashurnasirpal II, Folgore

    12 to 2 - Edict E1.3 passes

    Edict E1.4
    Yes - Myth, Skullheadhq
    No - Ashurnasirpla II, Folgore, GenosseGeneral, Ibn-Khaldun, johnhughthom, strategos roma, The Celtic Viking(5), Visorslash, LeoCordis

    2 to 13 - Edict E1.4 does not pass

    Edict E1.5
    Yes - Ashurnasirpal II, Folgore, GenosseGeneral, strategos roma, Visorslash, LeoCordis
    No - Ibn-Khaldun, johnhughthom, Skullheadhq, The Celtic Viking(5)

    6 to 8 - Edict E1.5 does not pass

    Edict E1.10
    Yes - Folgore, Genossegeneral, Skullheadhq, strategos roma, Visorslash, LeoCordis
    No - Ashurnasirpal II, Ibn-Khaldun, johnhughthom, The Celtic Viking(5), Myth

    6 to 9 - Edict E1.10 does not pass

    Edict E1.11
    Yes - GenosseGeneral, Ibn-Khaldun, johnhughthom, The Celtic Viking(5)
    No - Ashurnasirpal II, Folgore, Skullheadhq, strategos roma, Visorslash, LeoCordis

    8 to 6 - Edict E1.11 passes

    Law E1.1:
    Yes - Ashurnasirpal II, Folgore, Ibn-Khaldun, Skullheadhq, strategos roma, Visorslash
    No - GenosseGeneral, johnhughthom, Myth, LeoCordis

    6 to 4 - Law E1.1 passes


    Law E1.2:
    Yes - Ashurnasirpal II, GenosseGeneral, Ibn-Khaldun, johnhughthom, strategos roma, The Celtic Viking(5) Visorslash, LeoCordis
    No - Folgore, Myth, Skullheadhq

    12 to 3 - Law E1.2 passes

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