wait... who is our new player?
well, whoever you are, welcome!
(I don't mean to be oblivious, but I don't see anyone joining the game in this thread...)
as to the replies, the question just went up today :)
Here is my opinion though, I understand your point about forts being very powerful loosecannon, but in my experience letting spies open much of anything at will turns the game into a huge spy battle, with everyone dedicating as much of their resources as they can to that one unit, which I don't find that entertaining. Spy use has also been a hotspot of contention/accusations in my experience due to the random and unpredictable nature of them.
If other people want to allow this though I will be fine with that as well.
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