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Thread: [SS 6.4] Clash of Gods! OOC - winners Silver Shield, LooseCannon1 and Mithridate

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  1. #1
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    wait... who is our new player?

    well, whoever you are, welcome!
    (I don't mean to be oblivious, but I don't see anyone joining the game in this thread...)

    as to the replies, the question just went up today :)

    Here is my opinion though, I understand your point about forts being very powerful loosecannon, but in my experience letting spies open much of anything at will turns the game into a huge spy battle, with everyone dedicating as much of their resources as they can to that one unit, which I don't find that entertaining. Spy use has also been a hotspot of contention/accusations in my experience due to the random and unpredictable nature of them.

    If other people want to allow this though I will be fine with that as well.
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  2. #2
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    The new player would be me, if im accepted by Ezilkannan and Silver Shield but In either case, i thank you


    Forts sure seem vital in hotseat, but not being able to use the spys full potential is bothering me slightly as you always have assasins. After all subterfuge have always been one of the most important things in war.

    Knowledge is power, hide it well.

  3. #3
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Welcome Mithridate, I'm not sure where I missed that you are joining, but it isn't important I guess.
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  4. #4
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Nightbringer check the posts on page 9 of this thread. Anyway spies are used for LOS behind enemy lines and to create public order in enemy settlements. This game is limited to one assassination attempt per turn and as such spies won't be in too much danger.

    On the other hand, if spies are allowed to open forts, it will have to be the second action done so i can check if the player did not reload to get the spy to open on the first turn. But i do not want to see the enemy positions and armies as a player here, so we'll have to burden Phonics to do it. Also, people can and probably will reload at least so that they do not lose their spy on his attempt to emter, and then wait for him to open on turn 2.

    Overall this is a big pain in the butt and i don't see a compelling reason to change it, as usung forts well is a fundamental skill to have in a lead battles game.
    Last edited by Myth; 10-29-2011 at 11:09. Reason: writing from my phone...
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  5. #5
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    So you can actually see if a player reloads a save?

    Bummer, messed up taking screens so now ive got to report it to the admin in the corresponding game >.<
    No biggie tho.

    Edit: Great, now i know how and what to do in case of failed screens. better learn now than later, since i doubt sinking 2 ships with will cause an outrage ;)
    Last edited by Mithridate; 10-29-2011 at 14:58.

  6. #6
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    The admin can see if.this particular instance of the save has been loaded by tye actions log that is genrleratwd while.Mm2TW is being played. However this too cab be circumvented because thwre is no particular.time.when one must play one's save. We are not quite as paranoid as the. net guys, so we only watch for the random string - we require for assassinations to go first, and spy attempts second (or the other way around). Since the outcome of an action changes whenever another action has been taken. This happens because the so called "random seed" changes whenever the player does something - if you try to kill someone with your assassin and fail, you canreload, move one army by one hex and then try again, and this time the outcome can be different.

    However eith rules stating that spy actions are first and assassination or sabotage attempts go second, there is no way for the player to change the outcome no matter how many times.he loads.

    As far as naval battles go, they seem to be much more random than land battles. The. net guys frequently ban Heroic Victories at sea for this reason. Here though we are more trusting of our fellow players and do not enforce such rules, nor do we require screenshots.

    Plus one player might be your enemy here, and a most trusted ally in another game, so cheatung makes less sence.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  7. #7
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    I'm sorry for the dreadfull mistakes, i'm on trough my phone and it's hard to type correctly on a tiny virtual keyboard.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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