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Thread: [SS 6.4] Clash of Gods! OOC - winners Silver Shield, LooseCannon1 and Mithridate

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  1. #1
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Ahhhrrr forgot, but im here now! xD

    Tried to duplicate what you spoke about but did not understand, i could manage to create it but only if the force could reach as reinforcements or merge legally anyway...
    This one is confused and would apreciate a demonstration, i view any crossing by armies on controled zones without first beating the offending thing to be a bug and therefore to be illegal

    For future reference of course @Myth please explain to me :(

    Also, Hamburg 38% Islam
    London 24%
    Venice under siege again, i took the fort as well with a cata to allow allied reinforcement and secure my back... i hope this is allowed (its 2 squares from my sieging army)

    @slysnake france!

    Defeated a few venetians with a non jihad force, tried to get to London with more men :(
    Last edited by Mithridate; 07-13-2012 at 06:44.

  2. #2
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Well, I went back and got a screenshot that is the equivalent of what I did, although the situation was a bit different directly around venice when the move actually took place.

    If it is deemed illegal, I could replay my turn, although that might create significantly different results as to the battle for venice, one way or potentially even the other.

    All I did is right click from what is currently shown in the shot, and the unit went right over there and merged with the unit on the bridge.

    image removed for security reasons.
    Last edited by Nightbringer; 07-13-2012 at 07:38.
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  3. #3
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    i call unfair, clearly Venice employ ninjas in their militias!

    On a serious not though, i view that to be a bug that should not be used. but replaying?
    Nah, lets keep it going, one unit is not the world (not in this case anyway)

  4. #4
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    It's not illlegal nor is it a bug. It's a feature of the M2TW engine. I'll provide my save from the Teutonics game for all to see and try out if you want, but that has to happen after I get back on Sunday.

    @Nightbringer dude you just gave the enemy team our full map information with that screenshot
    Last edited by Myth; 07-13-2012 at 07:36.
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  5. #5
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by Myth View Post
    It's not illlegal nor is it a bug. It's a feature of the M2TW engine. I'll provide my save from the Teutonics game for all to see and try out if you want, but that has to happen after I get back on Sunday.

    @Nightbringer dude you just gave the enemy team our full map information with that screenshot



    was thinking about what was on the screen, forgot minimap...
    Last edited by Nightbringer; 07-13-2012 at 07:39.
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  6. #6
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    OOO shiny france! xD U can take it down, but ull never get my wannabee photographic memory!

    No need to show me, what i need is an explanation to why its niot viewed as a bug as you cross zones of control.
    Or is what i mentioned, disembarking from a navy and thereby bypassing anything you want not a bug?

    Very little difference between them imho
    Last edited by Mithridate; 07-13-2012 at 07:40.

  7. #7
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by Myth View Post
    It's not illlegal nor is it a bug. It's a feature of the M2TW engine. I'll provide my save from the Teutonics game for all to see and try out if you want, but that has to happen after I get back on Sunday.

    @Nightbringer dude you just gave the enemy team our full map information with that screenshot
    As I don't have (or feel like adding) Teutonic campaign on my computer (the first disk is in storage) can you just posts screen shots and explain what is happening in them? Trying to guess how you've played something is too time consuming. And just because you can do something in a game does not make it a feature instead of a bug. Resource forts is the most obvious bug.

  8. #8

    Default Re: [SS 6.4] Clash of Gods! OOC

    never heard that units dont respect fort dead zones when reinforcing. never had this before. anyway i think that this is wrong. its just another glitch of the game. its okay that Nightbringer did all good with that but from now on we rather respect the dead zones of a fort. its obvious what the dead zones are so we can just respect those even if we theoretically had not to. whats a fort good for otherwise


    same is true for situations with ships. i had this before and that for sure is wrong
    Last edited by SilverShield; 07-14-2012 at 22:29.
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  9. #9
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by SilverShield View Post
    never heard that units dont respect fort dead zones when reinforcing. never had this before. anyway i think that this is wrong. its just another glitch of the game. its okay that Nightbringer did all good with that but from now on we rather respect the dead zones of a fort. its obvious what the dead zones are so we can just respect those even if we theoretically had not to. whats a fort good for otherwise


    same is true for situations with ships. i had this before and that for sure is wrong
    Sounds good to me.
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