1. As have already been said - this game is about players interacting with each other.
2. With more variables (estate + cargo ships, estates in different provinces etc) would make the position of Treasurer more like a burden than a way to roleplay it. And if the Chancellor would hold all the lower offices as well then it would become too much work and most likely no one would want to become one in the future.
3. I will change the Estates part so that every player can have only one estate.
4. Like I said before:
Also, my aim was for the people to recruit small private armies. If they wanted to get larger armies then they: 1) should co-op with other people. 2) gather some mnai and then recruit the units. When the task is done(for which they were recruited) then disband most of the units.
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