Guys, I have two areas I'd like to bring up and get everybody's opinion on.

1. Naval movement bug. I consider this a bug & exploit and it should not be allowed. For those who don't know about it-put your army/agents on a navy with 2 or more ships. Then hold "Ctrl" and "a" together. Move ships and your movement points double. Your men can't get off the boats this turn but the distance they cover.

2 Vassalage. It really effects KGCM games more because another player can accept peace and vassalage for us on the AI turn. Making vassals of the AI factions to receive their money bonuses is, in my opinion, fair. Is it allowed here? We're about to end a game over at twc because of this issue. And the fact it's being brought up 12 turns after it occured.