Quote Originally Posted by phonicsmonkey View Post
This reminds me - once we have our set number of players (soon) I was thinking we should cut some factions so that we have the right number of human-controlled and they are the strongest. I thought the best way to do this would be by number of territories, effectively taking the largest for us and leaving the smallest AI - make sense?

Then I'll allocate them among you randomly and you guys can trade them if you want.
Sounds good. I agree with Myth that a lot of factions are in pathetic condition. Portugal, Aragon, Venice, Genoa, Scotland, Hungary, and Novgorod are definite AI candidates. The rest of western Europe (+Poland) might be salvageable by a human player. (But not with humans in charge of all of them.) K-shah, Turks, Cumans, Fatamids, Byzantium, Kiev Rus, Moors, and Lithunia are in good shape.

Any chance of eliminating some TO units at start? Cutting them in half would be nice.