Results 1 to 21 of 21

Thread: Rule change Proposals & Discussion

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Rule change Proposals & Discussion

    I think the idea is game balance rather than RP. If people got loot and victories towards gaining the RP military ranks from bandits then, considering the amount of them, it would be rather silly. However, a rebel stack with a General/Family member inside could give loot. I think that sounds sensible.
    PBeM's

    Kings of the Nile: Kleronomos Basileios Euergetes Ptolemaios

  2. #2
    Senior Member Senior Member Ibn-Khaldun's Avatar
    Join Date
    Aug 2007
    Location
    Estonia
    Posts
    5,489
    Blog Entries
    4

    Default Re: Rule change Proposals & Discussion

    Quote Originally Posted by johnhughthom View Post
    I don't think there's anyway to spawn ancillaries, apart from creating RGBs and seeing what they get. I don't think there's more than three or four different ancillaries a character can receive on creation though. Family Retainer, Clerk and Spear Carrier are pretty much all I can think of.
    It's possible to create ancillaries via "create_ancillary" console command. However, I really don't want to create ancillaries this way.

    Quote Originally Posted by johnhughthom View Post
    edit: Re Myth's victory over the bandit army, the rules state he doesn't receive any loot from the battle. That seems a bit odd, we're talking about an army that has just cut off our supply lines and trade, therefore it must be assumed they had gathered up a sizable amount of booty. It doesn't really make much sense only to get money from defeating factional troops, perhaps armies below a certain size not giving money would be a better idea (I don't expect to gain anything from having defeated three units of slingers, bandits or otherwise, for example).
    Quote Originally Posted by LeoCordis View Post
    I think the idea is game balance rather than RP. If people got loot and victories towards gaining the RP military ranks from bandits then, considering the amount of them, it would be rather silly. However, a rebel stack with a General/Family member inside could give loot. I think that sounds sensible.
    I'm going to agree with Leo. Rebel armies lead by a General instead of a Captain could give loot. However, I see the brigands robbing products(grain, wine, livestock etc) rather than money or valuables.

  3. #3
    Peerless Senior Member johnhughthom's Avatar
    Join Date
    Sep 2007
    Location
    Looking for the red blob of nothingness
    Posts
    6,344

    Default Re: Rule change Proposals & Discussion

    Actually I agree with Leo's idea as well, income from defeating rebel armies led by FMs sounds good to me.

  4. #4
    Involuntary Gaesatae Member The Celtic Viking's Avatar
    Join Date
    Apr 2006
    Location
    In the heart of Hyperborea
    Posts
    2,962

    Default Re: Rule change Proposals & Discussion

    I propose the following rule changes:

    RC 2.1: In the rules a line should be added that specifically identifies the Eleutheroi settlements are considered neutral.

    RC 2.2: The rules should be changed so that diplomats are controlled by the Basileus, and that the diplomacy is governed by the Basileus and the Council through Edicts/Laws.

    RC 2.3: Just for the sake of clarification, the Basileus rank shall be given another power that specifically says that the Basileus can command a full stack. The same should be done for the Kleronomos Basileios rank, which is in the same situation.

    RC 2.4: The Kleronomos Basileios's first power shall be altered so that it specifically says that it is only applicable if the Basileus qualifies for that power.

    (It doesn't make sense that the Kleronomos Basileios could do something the Basileus can't when he's away.)

  5. #5

    Default Re: Rule change Proposals & Discussion

    Can I state that RC 2.1 should mention that each Eleutheroi settlement is considered an independent faction and should be treated as every other faction in the game as well?
    PBeM's

    Kings of the Nile: Kleronomos Basileios Euergetes Ptolemaios

  6. #6

    Default Re: Rule change Proposals & Discussion

    Just a quick edit - sorry for double post.

    I don't think it changes the dynamic of the rule that has been proposed, which is why I think it should be added like I stated. Along with saying the Eleutheroi settlements/regions should be considered neutral.
    PBeM's

    Kings of the Nile: Kleronomos Basileios Euergetes Ptolemaios

  7. #7
    Involuntary Gaesatae Member The Celtic Viking's Avatar
    Join Date
    Apr 2006
    Location
    In the heart of Hyperborea
    Posts
    2,962

    Default Re: Rule change Proposals & Discussion

    Yes, that would have been better. Unfortunately, I had to close the session already (which should've been done two days ago) and make the poll, so it will have to wait until the next session to get that. At least the important thing is covered as is.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO