those rounds are epic. the sole movement of all the things on the map takes at least 15 min if some thought is put behind it. thats longer than some turns a whole in other games. wild
moors up
http://depositfiles.com/files/rp3zj13qv
those rounds are epic. the sole movement of all the things on the map takes at least 15 min if some thought is put behind it. thats longer than some turns a whole in other games. wild
moors up
http://depositfiles.com/files/rp3zj13qv
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frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
yea with those full blown armies every move is a third down
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kwarezmians up
https://forums.totalwar.org/vb/local...id=205&id=9583
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“Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
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frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
So... I attacked a 3/4 stack of only horse archers and melee cav that had no general with a stack that had 1/2 afghan javelinmen and 1/2 spear militia, and a 4 star general. I managed to kill 600 enemies before I got utterly smashed by that chevroned cav.
The worst thing is that more and more stacks of Mongols are springing up. They may be too strong on Early period when in capable hands.
Anyway Denmark up.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
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frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
They can just win the game based on objectives.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Typically we bump the thread after the person is late.![]()
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
Bump.![]()
Now I'm just going to ask for an extension.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
coz of the rule set of the new game i checked this ones too we also just got one spy action per turn here. imo its better we amped it up to two at least
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DraMatiQue
www.datpiff.com/DraMatiQue-Kill-The-Game-Mixtape.429536.html
Free Mixtape Download
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
*Braces*
http://www.sendspace.com/file/uukhz9
Golden Horde.
Seljuks are up
Mongol bodycount: 72,625
(55,159 Civilians and 17,466 Enemy Combatants)
EDIT: Hey I've been thinking about the agent rules and I realised I got them the wrong way around. The spy should go first and then the assassin, so you can use the spy to scout out for sabotage or infiltrate a castle to make the guy inside easier to hit. Any objections?
Last edited by phonicsmonkey; 10-11-2011 at 10:21.
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
sounds good
For Rome! Got Rome!!For the Admiral!
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Most Dope Fresh Artist Out There
DraMatiQue
www.datpiff.com/DraMatiQue-Kill-The-Game-Mixtape.429536.html
Free Mixtape Download
Any change in how you play the turn i.e. move this unit instead of that unit changes the seed. But it won't be big enough to effect outcomes of battles, only the spies' chances of success. And you won't even notice the difference-it always seems to improve the spy outcome when I move them first. And I've lost spies with 84% chance of success too many times![]()
edit: I'm in favor of the rule change.
France up
Last edited by LooseCannon1; 10-12-2011 at 12:33.
Sorry for my tardiness, thought I had more time :/
Rome up
WotK2_Rome_T7.zip
For Rome! Got Rome!!For the Admiral!
![]()
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