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Thread: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Nightbringer 22:55 07-29-2011
Teutonic order up?

https://forums.totalwar.org/vb/local...id=205&id=9347

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phonicsmonkey 23:31 07-29-2011
Khwarezm up - who wants to sub for Myth? We need a volunteer.

Attached: WotK2-2-Khwaz.zip (1.78 MB)
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ArcturUs 11:40 07-30-2011
I have subbed for Myth
Denmark up!

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The Celtic Viking 21:59 07-31-2011
I'll do my turn in a couple of hours.

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phonicsmonkey 09:42 08-02-2011
bump

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The Celtic Viking 13:36 08-02-2011
Sorry guys for delaying, thought I had already done it.

Fatimid Caliphate up!

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Zim 15:39 08-03-2011
Hey Phonics, can I get a day's extension? I was called in for overtime (plus a mandatory meeting... I'll likely be at work for 12 hours)

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phonicsmonkey 23:12 08-03-2011
Sure thing buddy

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Zim 11:17 08-05-2011
Crap. "Medieval Total War 2 has encountered and unspecified error and will now exit"

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ArcturUs 11:37 08-05-2011
hmm, is the error because of the save or is the problem is with ur game?

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Zim 14:30 08-05-2011
Definately a game problem. Redownloading and installing 6.4 right now

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Zim 17:22 08-05-2011
Success!

https://forums.totalwar.org/vb/local...id=205&id=9371

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Visor 13:30 08-07-2011
I'll need a sub, anyone bar phonics will do. :P

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Nightbringer 19:05 08-07-2011
If visor hasn't managed to play by tonight I can do it then.

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Nightbringer 08:17 08-08-2011
the thrice accursed mongols!
https://forums.totalwar.org/vb/local...id=205&id=9378

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phonicsmonkey 11:28 08-08-2011
Seljuks!

Mongol bodycount: 49,744
(43,313 Civilians and 6,431 Enemy Combatants)

Attached: WotK2-3-Seljuks.zip (1.78 MB)
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LooseCannon1 12:10 08-09-2011
france up. Save sent to Thanatos Eclipse by PM.

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Thanatos Eclipse 05:40 08-10-2011
Can I get a days extension? Can't play tonight cause the storm keeps turning the power off :( and I'll be on the road most of tomorrow

Edit: I'll get this done later tonight when I have time for some fought battles :)

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Thanatos Eclipse 05:26 08-12-2011
HRE

WoTK_HRE_T3.zip

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slysnake 19:57 08-12-2011
England's Up

WoTK_England_T3.sav

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Rougeman 12:03 08-14-2011
ERE.sav

Attached: TATW_HighElves_T1.sav (1.14 MB)
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SilverShield 23:43 08-15-2011
give me a slight extension guys. i just fought two major battles and theres more ahead and im leaving my crib now not making it back there before tomorrow afternoon so give me a slight extension

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phonicsmonkey 00:44 08-16-2011
sure - who are you fighting?

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SilverShield 02:51 08-17-2011
man that really is epic. the planning alone took me a while. and those battles with those high end armies are damn epic. just skipping those rounds so we started after 100 turns was a good thing. creates a totally new experience with highly developed empires and high end armies all over the place. nice

moors
http://depositfiles.com/files/mw2rvs4fj

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SilverShield 03:02 08-17-2011
Originally Posted by phonicsmonkey:
sure - who are you fighting?
i fought a siege battle in south italy against sicily which went pretty well. after that i took on a major sicilan army close to the city. that was an intense battle. pretty much exhausting the time limit there. and the whole battle was on the brink. some infantry units of mine fought until there units were down to men fighting in one digit numbers. some poorly peasant archers turned the tide after i pumped them into the flank of that sicilian infantry block. after that the entire block routed. right in time. those peasant archers saved me. that was pretty close to a defeat on my side. i somewhat underestimated the strength of those norman knights and overestimated the strength of my own cav. those norman knights kept hitting me bad. one unit of them easily took down two of my regular cav. and the computer seems pretty strong. it charged against my infantry formation again and again. but the problem was with my regular cav that simply aint that strong. on the field they just ranking as light cav. thats pretty bad. actually the only nationwide recruitable heavy cav i got are those latinum lancers. they are good but they are somewhat considered mercenary units wich gives them an upkeep of 750 each for 60 men. thats almost twice as much as the catapracte. but one of those cost 2.5k in recruitment and i just got one recruitment facility. anyway after the almost lost battle against sicily i took on the hungarian forces with full force on my side. that meant almost 2 full blown squadrons that i took to the field. so that battle went pretty smooth. only thing that sucked was that some of the units escaped. but anyway. the last battle against the polish army i skipped. they are dieing another day


btw how about that ban on general units?

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phonicsmonkey 03:45 08-17-2011
Originally Posted by SilverShield:
btw how about that ban on general units?
It's already there in the rules, check the first post

No RBGs, only adoptions, natural births and MotH

EDIT: I'm very glad to hear you are having trouble with the AI on the battle map. It means this game is likely to be much better, in that it makes it less likely someone (me?) will suffer a single catastrophic defeat in battle that will end the game. Also it makes me feel better about my poor battle map results in my SP campaign as the Turks!

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Nightbringer 08:03 08-17-2011
ya, the ai in 6.4 has really improved a lot. It still won't win often, but it isn't a pushover either.

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ArcturUs 13:43 08-17-2011
Looking to finish off leon and aragon, I would like if France stays away from Iberian peninsula since im trying to take it over :P .
btw, Kiev up Kiev!

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Myth 18:24 08-17-2011
On VH the AI gets huge boosts to stats and speed on the battle map. A single unit of Genreral's Bodyguard will slaughter many and be almost invulnerable to missiles. As the Byzies you have the advantage of Scholarii. Sure they can only be recruited in Constantinople but they are the strongest thing on the map right now, and will be for a long time. Make lots of them, together with Generals and even if the enemy tries leading his battle vs you he will get stomped by the AI.

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Nightbringer 00:58 08-18-2011
Are you sure, I was pretty sure that units only got stat increases in RTW, but that in M2TW it was only "ai increases."

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