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Thread: The Anteroom - community discussion thread

  1. #151

    Default Re: The Anteroom - community discussion thread

    BTW, I love reading Myth's propaganda in UotI.

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  2. #152
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: The Anteroom - community discussion thread

    Propaganda? Are you suggesting it's less than 100% accurate?

    I like it as well.
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  3. #153
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: The Anteroom - community discussion thread

    Lol :D Too bad that smug bastard John got silenced by the Irish assassin...
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  4. #154
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    I read yesterday about the principle of convergence which states that war is an information-gathering exercise. When both combatants eventually discover the same information their assessment of each others' strength converges and peace negotiations can follow.
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  5. #155
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    Guys, just in case anyone is in any doubt, I consider the use of this bug an exploit and therefore against the rules of hotseat games in the Throne Room
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  6. #156
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: The Anteroom - community discussion thread

    Why am I not surprised that Mordorru is defending this bug? The same guy that condones loading and has admitted to loading to get a perfect turn. He played in WWC right?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  7. #157
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: The Anteroom - community discussion thread

    Well, I know I have never intentionally used this bug as I did not know about it, but it seems like it would be very easy to accidentally do... I hope I haven't.
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  8. #158

    Default Re: The Anteroom - community discussion thread

    Their community has really gone down the toilet. What's the point in playing a medieval strategy game, where cheating's the norm, and the person who wins is the one who knows the most exploits?

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  9. #159
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: The Anteroom - community discussion thread

    Quote Originally Posted by Myth View Post
    Why am I not surprised that Mordorru is defending this bug? The same guy that condones loading and has admitted to loading to get a perfect turn. He played in WWC right?
    Yes, and he used the movement bug quite well against me in the second hotseat I was in. His only reason to want it used is because it takes too long to cross the map without it .

    The funny thing is in the 2 games I'm in where reloading is allowed, I've played 19 turns and reloaded once.
    Quote Originally Posted by Ignoramus View Post
    Their community has really gone down the toilet. What's the point in playing a medieval strategy game, where cheating's the norm, and the person who wins is the one who knows the most exploits?
    I promise everyone I didn't bring any of those bad habits over here with me.

  10. #160
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    While I agree with you Iggy that it doesn't make any sense to play the game that way, let's not indulge in TWC-bashing. The only reason I posted was in case anyone here was also reading things over there and was in doubt as to whether this is considered an exploit or not. It's nice to know no-one doubts that.

    As to the point about how long it takes to cross the map, that's what mods are for! But I don't need to preach to the choir here, just so long as everyone is aware.

    In general, and for further guidance, most of the time I apply the principle that if the AI doesn't do it (and can't do it) then it's a bug and an exploit.

    Nightbringer, the way I understand it the safest way to avoid this bug is to make sure that when you select an army or navy to move it you do so by clicking on the campaign map icon and not on the unit cards. Then it won't happen.
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  11. #161
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    Quote Originally Posted by LooseCannon over at the TWC forum
    The two .org games I'm in for 3 months have only reached turns 5 and 8 with only 10 and 8 players in each.
    Sorry mate!

    In our defence, it's quality not quantity that counts!
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  12. #162
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: The Anteroom - community discussion thread

    By far the fastetst paced game I'm in is UotI. Perhaps 4 is the magic number?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  13. #163
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: The Anteroom - community discussion thread

    Quote Originally Posted by phonicsmonkey View Post
    Sorry mate!

    In our defence, it's quality not quantity that counts!
    Hey, I wasn't complaining about the speed, I was just trying to show that you make a commitment when you play a game but that some people aren't that willing to commit a little time. We've got a six-player game that's moving a turn a day. We had a four-player do three turns in one day, but one guy just up and quit and it died. And then there are 12, 15, 16 player games with one admin trying to run things and those take forever. But trying to justify an exploit because it takes too long to cross the map and some people might lose interest in the game??

  14. #164
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    so, better odds on the Mongols in FN now I have the Danes on my side? Which alliance will win?

    And who's going to win the Crusades game?
    Last edited by phonicsmonkey; 09-14-2011 at 00:24.
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  15. #165
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: The Anteroom - community discussion thread

    I dare say that I will emerge triumphant in the Levant!

  16. #166
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    It's basically purple on light blue violence down there now, isn't it?
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  17. #167

    Default Re: The Anteroom - community discussion thread

    Quote Originally Posted by phonicsmonkey View Post
    so, better odds on the Mongols in FN now I have the Danes on my side? Which alliance will win?

    And who's going to win the Crusades game?
    I'm going to say we'll win the war. It might take some time, but we've got the forces and the positions.

  18. #168
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    And we think NB will win GA...

    By the way, coming up next to replace GA will be another SS6.4 grand campaign, probably using one of the saves I created for WotK where we skipped ahead 100-ish turns, but without the Mongols because that part of the script was broken in those tests.

    Dogs of War 2?
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  19. #169
    Knight of the Crusade Member Thanatos Eclipse's Avatar
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    Default Re: The Anteroom - community discussion thread

    Quote Originally Posted by Cecil XIX View Post
    I dare say that I will emerge triumphant in the Levant!
    That's just cause Turky won't lay down and die. It's like a game of cat and mouse and grizzly bear. He's currently chasing one of my armies deeper and deeper into Turkish Territory with his super army, while my Horde lumbers up from behind. Although...that's not my only Horde ;)

    In Antioch we believe in quantity not quality!!! (But we have some pretty good quality too)
    Last edited by Thanatos Eclipse; 09-14-2011 at 02:26.
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  20. #170
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    Quote Originally Posted by Thanatos Eclipse View Post
    That's just cause Turky won't lay down and die. It's like a game of cat and mouse and grizzly bear. He's currently chasing one of my armies deeper and deeper into Turkish Territory with his super army, while my Horde lumbers up from behind. Although...that's not my only Horde ;)
    I would love to see a screenshot of this! Also, at the risk of sounding repetitive, it sounds like it would make a good story.
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  21. #171
    Knight of the Crusade Member Thanatos Eclipse's Avatar
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    Default Re: The Anteroom - community discussion thread

    Quote Originally Posted by phonicsmonkey View Post
    I would love to see a screenshot of this! Also, at the risk of sounding repetitive, it sounds like it would make a good story.
    Maybe, if I ever find the time
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  22. #172
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    By the way guys, I have put together and am going to try to maintain a list of active players which should help with recruiting for new games, finding replacements for lost players and for finding subs.

    Let me know if you see any errors.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  23. #173
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: The Anteroom - community discussion thread

    Quote Originally Posted by Visorslash View Post
    I'm going to say we'll win the war. It might take some time, but we've got the forces and the positions.
    We'll see about that!
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  24. #174
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    If anyone, in reading Tales from the Throne Room, has any ideas or would like to contribute just let me know. I'd be more than happy to involve others in the project...
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  25. #175
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: The Anteroom - community discussion thread

    I love reading them, but don't really know how to contribute.

    One thing that might be interesting is to pick a random person to interview about a game they are in, or even one from each game. This would be a lot mroe work for you, but it would be interesting to hear what different people think about hotseat games as they progress, in addition to a summary of what is happening.
    Moderator of The Throne Room
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  26. #176
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: The Anteroom - community discussion thread

    I have 4 days off coming up, I'll whip something up for one of the games probably. Which game is the most worthy of some PR?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  27. #177

    Default Re: The Anteroom - community discussion thread

    UotI - it's been great plundering England(shame we haven't sacked London yet though)!

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  28. #178
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: The Anteroom - community discussion thread

    Perhaps I should wait a few more turns, until I come knocking on your walls with elite armies and a surprise? :)
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  29. #179
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The Anteroom - community discussion thread

    Quote Originally Posted by Myth View Post
    Perhaps I should wait a few more turns, until I come knocking on your walls with elite armies and a surprise? :)
    yeah, wait a little bit until it's time for another Tales installment...they should be at least a couple of weeks apart I think

    can't wait for your contribution though!
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  30. #180
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: The Anteroom - community discussion thread

    I'll just write a story though.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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