I'm not sure how vulnerable generals in particular were, but the mod as a whole was very tough, more so than any other I'd played at . I think if I took it more slowly I would have done better on my one try through, though. I'm used to playing even tough mods on VH/VH half asleep, not through any special skill but just familiarity with the base game.
One note on any mod that portrays the faction we play fairly accurately. After the Last of the Romans game (ERE, SS if I recall) in the post game discussion it was brought up that people had a lot of trouble with the names and this hurt roleplaying. There was also some feeling that we should move to a more familiar faction in general and votes led us back towards Central Europe for the next game (I say "towards" because we ended up with France). That was years ago, though, so I'm not sure if not having heavily anglicised names a la vanilla MTW2 would matter as much now.
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