Quote Originally Posted by Myth View Post
In the beginning I didn't know reloading was illegal.
That's understandable, we don't talk about it much...I even forgot to put it in the rules for WotK 2 the first time (it's edited in there now)

Quote Originally Posted by Myth View Post
There are two abuses to reloading that really truly shine - reloading on percentage based stuff and stuff based on chance (like how many buildings get damaged after sacking or what negative trait your general gets when you accept a new moth/adoption) and reloading so you scout out the enemy armies.
Those are the two major reasons why it has to be disallowed. There's just no point in having a %-based skills system for agents or restricted movement and line of sight if you can just reload an infinite number of times and cover a whole area.

Quote Originally Posted by Myth View Post
I don't do the first because it takes so much time it's just not worth it.
I think this is the main restraining factor for most people who have a life. Who seriously wants to spend ages at the machine just reloading and reloading to get a different result? Where's the fun in that?

Quote Originally Posted by Myth View Post
I DO load sometimes when I missclick, attack with just my general or get my army stuck on an enemy threatened square even though i plainly saw the enemy there already.
This is where I have most sympathy with the view that reloading should be allowed. Accidents happen and it's annoying. Having said that I tend to leave my mistakes as they land (which has caused a few disastrous outcomes in some games!)

Quote Originally Posted by Myth View Post
Occasionally I load to see what would have happened if I had done this or that. Post-factum of course.
I don't have that much sympathy with this. Arguably you're getting access to information by doing this that you wouldn't get if you played it straight, which gives you an advantage (experience I guess).

Quote Originally Posted by Myth View Post
it's really not that hard to judge the outcome of an AR battle once you get accustomed to the AR balance in that particular mod.
Which is why we don't see more lost battles. Rather than people trying, failing and reloading I think most of us only fight when we have a clear advantage or we have no other choice.

Quote Originally Posted by Myth View Post
For fought battles though I can't beleive anyone wouldn't load if the fist thing that happens is their 10 star general dies to an AI flaming arrow
What are you doing putting your generals in arrow-range?!

Quote Originally Posted by Myth View Post
or the instant-stakes that they get (the AI can put up stakes while the battle is in progress. It can even reus them lol).
I have never seen that! You learn something new all the time...

Quote Originally Posted by Myth View Post
As for battles, AR hotseats can't change that much. No matter how much you load, you either win or lose with this specific setup vs the enemy.
According to that TWC thread, reloading naval battles can produce dramatically different results in terms of the number of ships sunk.

Quote Originally Posted by Myth View Post
regarding the guessing/using of other people's PWs or abusing the admin PW, that's too pathetic to even consider. I don't want to win that much and I don't think anyone else playing here does.
It's super lame and a total waste of time. Nuff said.