Ok, I just I just tested it out and this is what happened.
I loaded up the Romani game I have been working on for some time now, I tried establishing a client kingdom and the results were the same as before, i.e. client ruler would be spawned but without the Roman name or client ruler traits.
I then started a new Romani campaign (making sure to stick to the same faction as to avoid script errors as you mentioned) and then established a random client kingdom; it worked.
I suppose this means that the patch is save game sensitive and if I want to be able to work with the patch fixes I will need to start a new campaign, is this true?
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