I think I will just leave it as it is, but also give a strong encouragement to whoever gets The Thing to try out the body changing system. It's probably unnecessary anyway, since I don't think any of the volunteers would be shy to use it.
Regarding the anonymity of the players, I've decided to walk a middle-ground. I realized there's a slight problem with simply naming everyone; that means everyone will know exactly which players died in the first 1-3 rounds, which will give them a strong indication of which actual player is The Thing, even if they don't know which body he is in at that precise moment. I could see this situation perhaps discouraging early-game body swapping, and I do not want to do that. Again, this is an experimental game to test out this bodyswapping mechanism. If it works well and is enjoyable, I'll consider making a Large game version of it with more roles.
So, I will not make an official notice about who has which role. However, I also will not place any rules on people revealing who they are. If you want to say, "I'm TinCow!" with your first post in the game, that's perfectly fine. If people want to mess around with that and pull a Spartacus, that's perfectly fine too. If you want to keep silent and just be Bertha, you can just be Bertha. Leaving it open like this also gives the town the opportunity to strategize in a manner they don't normally get to do in a classic mafia game. In this game, the town will actively benefit if they can organize and methodically test each other with conversation every round. So, townies don't have to just sit back and vote, despite not having any abilities they can still take actions to improve their odds of victory.
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