Results 1 to 30 of 554

Thread: The Thing Mafia [Concluded]

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    Bureaucratically Efficient Senior Member TinCow's Avatar
    Join Date
    Mar 2004
    Location
    Washington, DC
    Posts
    13,729

    Default Re: The Thing Mafia [In Play]

    I wasn't lying, no bug juice.

    Well done to everyone, particularly Reenk, Monty, and Arjos. I think the Deaders and I universally agree that Reenk intentionally took the hard road in this game just because he wanted to challenge himself. It was a masterful performance, and we all enjoyed it greatly. You'll notice that pretty much all the dead townies were rooting for him, which is something of a rare occurrence in a mafia game. Monty and Arjos really did do some superb analysis in the final stages of the game though, and the two of them won this game for themselves and solidly deserve it.

    Thanks to everyone for participating, I've learned a lot about how the replacement mechanism works and have a lot of ideas on how to improve on it in the future. I'd appreciate some post-game commentary on the system from anyone who has an opinion. What worked, what didn't work, what can be improved?

    A few of my own observations to get things rolling:
    1) Activity tracking makes life incredibly hard for Things. I am considering making it mandatory to enable invisibility mode on all main AND anonymous accounts for the duration of the next game. There is no way for me to prevent dead players from posting on the forums, but we can at least level the playing field a little more by preventing activity tracking simply with online status.

    2) When I turn this into a large game, I think I will have two or three Things as well as pro-town roles. One thing I am unsure of though... should Things gain the powers of any pro-town role they take over?

    3) I think next time I will allow dead players to continue posting in the main thread if they were lynched. There's no way the replacement mechanism will work if night-kill players are allowed to post, but there will always be ambiguity about lynchees. This may give the game a bit more discussion.
    Last edited by TinCow; 08-26-2011 at 15:24.


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO