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Thread: Westeros: A Game of Thrones.

  1. #61
    Do not Dis Member LazyMcCrow's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by johnhughthom View Post
    It'll be good few weeks before it starts, and hopefully I'll get enough player to have a few in every faction so there should be somebody to help you along. Knowledge of the books/series isn't actually required, all the information you need to play will be available to you. Knowing the lore will just make it more fun.
    I'd like to know more about it though. For instance, it might be interesting to have a more 'flexible' body of payers taking on the roles of sellswords and hedge knights

  2. #62
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Updated example faction role pm for turn one:

    Spoiler Alert, click show to read: 

    I'm not in the game, silly.


    Still a WIP, but it shouldn't change much. Character traits come into effect when attempting an action, only the main character can carry out an action, but a vassal can be ordered to carry the actual mission out. For example if Cersei was to order Sandor Clegane to attack a target, her stats would be used with Sandor's bonus applied. Minor characters cannot be used for actions, but their bonuses apply constantly. NPC characters can be given orders, but the results will be out of the player's hands.
    Last edited by johnhughthom; 12-12-2011 at 00:51.

  3. #63
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Westeros: A Game of Thrones.

    I'm as hyped as Pinkie Pie.

  4. #64
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Westeros: A Game of Thrones.

    So, I've come to a slight roadblock in my plans. Melisandre. How to have her in game without her being overpowered, or totally nerfed. I have a few ideas, which I'm not going to post as I don't want her abilities public, just looking for some other thoughts to consider before I decide.

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    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Is it possible to join if you hadn't read the books? (I'm not much of a fiction reader :S)

  6. #66
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by Arjos View Post
    Is it possible to join if you hadn't read the books? (I'm not much of a fiction reader :S)
    Yes, all the information you need will be given to you.

  7. #67
    Member Member Ishmael's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Just curious, exactly when will this be set. Specifically, will it be

    Spoiler Alert, click show to read: 
    before or after Ned is imprisoned/killed?

  8. #68
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by Ishmael View Post
    Just curious, exactly when will this be set. Specifically, will it be

    Spoiler Alert, click show to read: 
    before or after Ned is imprisoned/killed?
    That's my other dilemma, I'm open to opinions.

  9. #69
    Member Member Ishmael's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Personally speaking, I think you should set it before that occurrence (trying to avoid spoilers). Otherwise, the Lannisters are a bit too powerful as they essentially control King's Landing, which seems a little unbalanced. Just my 2 cents.

  10. #70
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Westeros: A Game of Thrones.

    The little I know is from the serie and browsing around, but I agree that with the Lannisters in control of King's Landing is quite unbalanced...

  11. #71
    Senior Member Senior Member Jarema's Avatar
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    Default Re: Westeros: A Game of Thrones.

    You can also make some "conditional" events: for example, something happens when someone is killed. In this way you can both start the game at the begining of saga, and introduce things that happen later

    The most interesting time IMO would be when...

    Spoiler Alert, click show to read: 
    there is as many kings as possible - Renly, Stannis, Greyjoy, Rob, Joffrey... did I miss someone? There could be also king of people behind the Wall and Deanerys... At this moment control over King's Landing is not as OP as it may seem


    As for Melisandre: limited (like, someone of royal blood must sacrifice himself in order for her to get one use of it) assassination ability + limited protection against assassination?
    Last edited by Jarema; 10-20-2011 at 11:07.

  12. #72
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by Jarema View Post
    You can also make some "conditional" events: for example, something happens when someone is killed. In this way you can both start the game at the begining of saga, and introduce things that happen later
    That's a large part of the game already.

  13. #73
    Senior Member Senior Member Jarema's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by johnhughthom View Post
    That's a large part of the game already.

  14. #74
    Member Member Ishmael's Avatar
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    Default Re: Westeros: A Game of Thrones.

    So how would combat function in this game? Would it just be that the side with the most troops wins, or would external factors such as terrain play a part (for example, would a house like Dorne have a bonus for fighting guerilla actions in their homeland)?

  15. #75
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by Ishmael View Post
    So how would combat function in this game? Would it just be that the side with the most troops wins, or would external factors such as terrain play a part (for example, would a house like Dorne have a bonus for fighting guerilla actions in their homeland)?
    Troop numbers, leadership of the general, terrain, and "other" factors.

  16. #76
    Eating Babies since 1983 Member Sprig's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Dorne !!!!!
    Bad.

  17. #77
    Eating Babies since 1983 Member Sprig's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by johnhughthom View Post
    That's my other dilemma, I'm open to opinions.
    Should be pre John Arrans death.
    Bad.

  18. #78
    Member Member Greyblades's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Hrm I dont think that would be a good idea; if john arryn manages to avoid being assassinated in this game, the entire premise could end up derailed, seeing as his death is the event that starts the whole debacle.
    Incidentally; in when it starts.
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  19. #79
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by Sprig View Post
    Should be pre John Arrans death.
    That's not an option, the dilemma is more Ned Stark and Renly. 99% sure it will start after Renly has left, not sure whether Stark should have the option to do things differently as it would kind of go against his character. I'm leaning toward just after he has been arrested, which will give the Lannisters the decision to make on what to do with him. Assuming Joff doesn't do something rash...

  20. #80
    Member Member Ishmael's Avatar
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    Default Re: Westeros: A Game of Thrones.

    So can factions assassinate their own family members? Because I think a few Lannisters (read: Tyrion) might want for Joffrey to have an 'accident'....

  21. #81
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by Ishmael View Post
    So can factions assassinate their own family members? Because I think a few Lannisters (read: Tyrion) might want for Joffrey to have an 'accident'....
    Any orders that are blatant (or subtle) attempts to use knowledge from the books/tv series that the characters wouldn't realistically possess might result in, accidents...

    Nor will I allow orders that go against characters personalities to an excessive extent, I'll try not to curb player freedom too much, but, for example, having Tyrion try to kill Joffrey would probably see Tyrion run off to whorehouse and spend the entire phase there. Though if Joffrey were to provoke Tyrion sufficiently, perhaps. And I imagine the lad will provoke his uncle...
    Last edited by johnhughthom; 10-21-2011 at 21:27.

  22. #82
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by johnhughthom View Post
    Any orders that are blatant (or subtle) attempts to use knowledge from the books/tv series that the characters wouldn't realistically possess might result in, accidents...

    Nor will I allow orders that go against characters personalities to an excessive extent, I'll try not to curb player freedom too much, but, for example, having Tyrion try to kill Joffrey would probably see Tyrion run off to whorehouse and spend the entire phase there. Though if Joffrey were to provoke Tyrion sufficiently, perhaps. And I imagine the lad will provoke his uncle...
    As well as everyone else...
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  23. #83
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Westeros: A Game of Thrones.

    so will u play as a faction or as a character?

    We do not sow.

  24. #84
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Benefits to playing as faction:

    Don't need as many players
    Inactivity not so big an issue

    Benefits to playing as individual:

    Greater connection with character
    Potential for intrigue and betrayal
    No need for team agreement on orders

    I'm quite sceptical about getting twenty eight players for four players per faction so I'm leaning toward players being a faction, in a faction with more than one player they would act as a team. I'm open to change this with enough players though.

  25. #85
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Westeros: A Game of Thrones.

    I think playing a character might be very interesting.We should not underestimate how many Orgahs are interested at this book series/ tv series.
    Ja Mata Tosainu Sama.

  26. #86
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Westeros: A Game of Thrones.

    I really hope we manage to play as characters, if it ends in inactivy, hopefully we can switch to factions...

  27. #87
    ridiculously suspicious Member TheLastDays's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Playing as characters would of course be more interesting but I understand the sentiments that make you lean towards teams for the factions.
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  28. #88
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Quote Originally Posted by johnhughthom View Post
    Benefits to playing as faction:

    Don't need as many players
    Inactivity not so big an issue

    Benefits to playing as individual:

    Greater connection with character
    Potential for intrigue and betrayal
    No need for team agreement on orders

    I'm quite sceptical about getting twenty eight players for four players per faction so I'm leaning toward players being a faction, in a faction with more than one player they would act as a team. I'm open to change this with enough players though.
    you can do a mix? like u say lannister faction can be 4 players each with a tied victory condition but still some room for internal competition and intrigue. so they can be tyrion tywin jaime and cersei.

    also i think if u play as a faction inactivity is a bigger issue than with characters. because less players and less factions if one person is inactive a huge part of the game drops out.
    Last edited by The Stranger; 10-30-2011 at 12:36.

    We do not sow.

  29. #89
    The Search for Beefy Member TheFlax's Avatar
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    Default Re: Westeros: A Game of Thrones.

    Just passing by to signal my interest.

    It would be great to get enough people to be able to play specific characters instead of factions.
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  30. #90
    Looking for a Cul pRit Member Khazaar's Avatar
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    Default Re: Westeros: A Game of Thrones.

    I would be interested as well. I think with the sucsess of the TV show you´d get your players.
    Suggestions:
    Honour and Bravery seem fairly close I´d swap Honour with Swordmanship for duels, tournaments etc. and survivability if your side looses a battle ( the Blackfish would manage to fight his way out of a lost Battle but Tyrion probably wouldn´t).
    Also I´d give the factionleaders the ability to send in orders for their factionplayers, this way inactivity wouldn´t be such a big problem (also would make the backstabbing even sweeter as the individual players wouldn´t neccesary need to follow orders and could overwrite them. I´d actively recruit for the factionheads and ask for commitment, don´t assign them randomly.

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