Yeah, there are no non-town, non-cult roles unaccounted for. It's just the cult leader and they're eliminating everyone non-cult.
This would be an awesome serial killer victory if that's what we get, all the cultists slaughtered as well, but not sure what's going to happen. Not looking at all like a town victory.
I think the ultimate problem we had was that while several vanilla townies definitely did great, we only had two town power roles who accomplished anything at all. I think it's likely traitorix was a town vig too but he died most unfortunately right at the start, removing the only tool the town ever seemed to have against the cult.
After that, any other townies must have been inactive or didn't use their abilities to any good effect that anyone has heard of, plus so many people seemed to be straight out neutral and they all seemed to want to use their abilities against, rather than with the town. 2 town roles versus a good dozen non-town roles and most of them power roles too just doesn't work, but we came surprisingly close. (Of course, I think we'll probably see things were pretty balanced in the end, and just massive inactivity plus some fail play by true neutrals resulted in the above)
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