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Thread: Units That Must Be Omitted

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  1. #1

    Default Re: Units That Must Be Omitted

    Quote Originally Posted by Flanker View Post
    For the Ballistas issue.

    I say we keep the Ballista for now and remove the rest to streamline the siege artillery.

    And the repeating Ballista did apparently exist
    Keeping Ballistas and repeating ones, remove all the rest - Done!

  2. #2
    Member Member Macedon1an's Avatar
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    Default Re: Units That Must Be Omitted

    Quote Originally Posted by Magneto View Post
    Keeping Ballistas and repeating ones, remove all the rest - Done!
    Scorpions?

  3. #3

    Default Re: Units That Must Be Omitted

    Quote Originally Posted by Macedon1an View Post
    Scorpions?
    Ah well, I can implent them back in in a minute, so they aren´t gone forever - but at least for the alpha I make that way now.

    I just made a battle: Macedionian Pike Phalanx against Egypt ones:
    Click image for larger version. 

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    Look at the shields - pretty small. I highly doubt that they would have been of any use in a battle.
    Last edited by Magneto; 08-16-2011 at 16:59.

  4. #4

    Default Re: Units That Must Be Omitted

    Macedon experienced and well-equipped heavy peltasts beat the shit out of their fresh recruited seleucid counterparts:
    Click image for larger version. 

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  5. #5
    Member Member Skull's Avatar
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    Default Re: Units That Must Be Omitted

    Hmm...nice...
    What else have you made?
    When the camel {S}thinks,it is time to leave the oassis!

  6. #6

    Default Re: Units That Must Be Omitted

    sorry about the files.. im very busy as im two days away from going to college.. will send you them today.. also Primo, download the Additional Units Pack from RTW Heaven and i'll give you a list of units that i want from it

  7. #7

    Default Re: Units That Must Be Omitted

    Quote Originally Posted by ahowl11 View Post
    sorry about the files.. im very busy as im two days away from going to college.. will send you them today.. also Primo, download the Additional Units Pack from RTW Heaven and i'll give you a list of units that i want from it
    Link plz?

  8. #8

    Default Re: Units That Must Be Omitted

    Quote Originally Posted by Skull View Post
    Hmm...nice...
    What else have you made?
    Well, the posted units. Or do you mean the texture? They aren´t mine. I got them from this thread here in the org, with the unused units.

  9. #9

    Default Re: Units That Must Be Omitted

    -Bull Warriors
    These guys existed and was called Coe.... (?) something. I don't remember the Latin name at the moment - but I remmeber reading about them.

  10. #10
    King of kemet Member Hamata's Avatar
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    Default Re: Units That Must Be Omitted

    Quote Originally Posted by Macedon1an View Post
    Scorpions?
    romans did indeed use scorpions so I sugest we keep them

  11. #11

    Default Re: Units That Must Be Omitted

    Quote Originally Posted by Pharoah View Post
    romans did indeed use scorpions so I sugest we keep them
    And I suggest that we will stop disscussing till we release the alpha.

    @Skull: Thanks

  12. #12
    Member Member Lord President of Gallifrey's Avatar
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    Default Re: Units That Must Be Omitted

    Quote Originally Posted by Magneto View Post
    And I suggest that we will stop disscussing till we release the alpha.
    I've sorted that issue out in the Roman Army post with the new edit.

  13. #13

    Default Re: Units That Must Be Omitted

    I made a Greek Cities Companion Cavalry:
    Click image for larger version. 

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  14. #14

    Default Re: Units That Must Be Omitted

    You can skin?????????? I need you more than ever now! Those look amazing!!!!!!!!!!!!!!

    However im not sure the greek cities had companion cavalry..

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