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Thread: [EB MP]3.0 Thread - Testing and Updates

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  1. #1

    Default Re: 3.0 Thread - Testing and Updates

    hi im new here

    i just have to say listen to Storm he knows what he's talking about.

  2. #2
    Unbowed Unbent Unbroken Member Lazy O's Avatar
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    Default Re: 3.0 Thread - Testing and Updates

    Its because of accuracy changes. They die jsut as fast as they used to.


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  3. #3

    Default Re: 3.0 Thread - Testing and Updates

    Quote Originally Posted by -Stormrage- View Post
    hi im new here

    i just have to say listen to Storm he knows what he's talking about.
    Very nice kind of spam ;-)

    What do you think about changing every light_spear attribute in spear?
    I've tried it and seems that spearmen become better against cavalry and worse against infantry.
    I see also phalanx increase the attak power from the front, and weakens in back.
    Last edited by Aulus Caecina Severus; 08-21-2011 at 16:38.
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  4. #4
    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: 3.0 Thread - Testing and Updates

    Quote Originally Posted by Aulus Caecina Severus View Post
    Very nice kind of spam ;-)

    What do you think about changing every light_spear attribute in spear?
    I've tried it and seems that spearmen become better against cavalry and worse against infantry.
    I see also phalanx increase the attak power from the front, and weakens in back.
    It also causes buggy behavior and other things. The EB team changed to light_spear because of this, and I am keeping it that way.

    Also I will not be online often for the next few days.

    (ie, you can't bring 2 with only missiles and be fine, you need light infantry escorts and a ton of other things which are countered by the opponent just getting more heavy infantry).
    This is where the utility of javelin cavalry comes in: they can assault the rear of the enemy line without having to get through the heavy infantry reserve. If the cavalry battle is no longer exclusively a heavy cavalry battle, then I have done my job right!
    Last edited by gamegeek2; 08-21-2011 at 18:56.
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