Quote Originally Posted by Foot View Post
Why would you do this in the merc mechanic. This would mean that buildings couldn't affect recruitment, and AORs couldn't change. Neither of which are good ideas.

Foot
Yep fair enough, just speculatin'.

Just struggling with the ideas of representing the social institutions that affect force pools. I imagine most troops were mustered from the countryside in the countryside. Obviously certain troop types would assemble in barracks in cities.

I realise the "buildings" generally represent a set of institutions and the mechanic of troops appearing "inside" a town is part of the engine. I do like the idea of a player having some loyal followers they can rally even if the province capital is beseiged.