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Thread: Discussion thread for diplomatic relations and reputations...

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  1. #1
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Discussion thread for diplomatic relations and reputations...

    Quote Originally Posted by Populus Romanus View Post
    Can they be modded at the start date or are they all so-so by default?
    They can be modded :)

  2. #2
    Member Member Captain Jazzy's Avatar
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    Default Re: Discussion thread for diplomatic relations and reputations...

    I know this is going slightly OT but reading this thread reminded me of a feature in Med II. I can only remember it happening once or twice but an opposing faction would approach you with a "deal". For example the HRE faction heir offered me the ability to kill the faction leader and put him in charge in return for money and an alliance. This seemed a pretty cool feature to me and would have lots of potential in EB, im sure the team is already aware of it but does anyone know if they have any plans regarding this feature? It would certainly spice diplomacy up.



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  3. #3
    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: Discussion thread for diplomatic relations and reputations...

    Quote Originally Posted by Captain Jazzy View Post
    I know this is going slightly OT but reading this thread reminded me of a feature in Med II. I can only remember it happening once or twice but an opposing faction would approach you with a "deal". For example the HRE faction heir offered me the ability to kill the faction leader and put him in charge in return for money and an alliance. This seemed a pretty cool feature to me and would have lots of potential in EB, im sure the team is already aware of it but does anyone know if they have any plans regarding this feature? It would certainly spice diplomacy up.
    I never really got that to work though since it is almost impossible to assassinate Faction Leaders. Speaking of which, will we have better than a 5% chance to assassinate characters in EBII? I never even bother with assassins in EB because even if they got up to 10 subterfuge, I still only have a 25% chance on the newer family members traveling without armies. Only and other assassins are killable.
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  4. #4

    Default Re: Discussion thread for diplomatic relations and reputations...

    The % chances of assassinations and some other events are very inaccurate. A 1 skill assassin with 80% chance will die 4 out of 5 times- nearly the opposite of what the odds say. Conversely a skilled assassin with only 5% might miss but rarely dies while a team of 3 high skilled assassins will almost always kill the target in 1 turn. Also spies in cities and armies change those odds as do ancillaries. An FL with good traits, ancillaries, and a spy traveling with him is almost invulnerable. An FL with only 1 or 2 out of the 4 might be tough but can killed.

  5. #5

    Default Re: Discussion thread for diplomatic relations and reputations...

    The main job of assassins in vanilla is to kill other assassins, powerful heretics, spies, inquisitors, merchants, diplomats, princesses (aww) etc. ie to get rid of those "problems" that otherwise you just need to endure. Quite rightly, using lots of assassins makes your reputation plummet and encourages neutrals to attack you.

    A secondary - and useful - function is to defend against assassination attempts.

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