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Thread: Any tips for getting through a campaign faster?

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  1. #1
    VictorGB Member Trapped in Samsara's Avatar
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    Default Re: Any tips for getting through a campaign faster?

    Quote Originally Posted by Gilrandir View Post
    I don't know what (battlemap or campaignmap) observations of mine you find ar fault, Victor.
    Hi

    Remember, Gilandir, we're debating whether there is a difference between the AI's tactical and strategic abilities when set to hard as opposed to expert. I would restate this to mean, 'is there an increase in the AI's sophistication'. And I'd see "sophistication" and "cunning" as interchangeable in this context.

    You wrote, "...on expert the AI is more cunning on the battlefield...". This is not supported by the extract from the guide document.

    I am interested to hear if other players believe that, "...strategically, on expert the AI is more agressive, it may attack you with several factions at a time, consistently turn down your marriage and alliance offers and generally give you more pain in the ..."

    (I've had all these things happen to me when playing on hard. And I didn't notice any difference between the hard and expert CAI in those half a dozen campaigns that I have played on hard down the years.)

    V
    Last edited by Trapped in Samsara; 09-26-2011 at 14:38.

  2. #2
    Member Member Gilrandir's Avatar
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    Default Re: Any tips for getting through a campaign faster?

    Quote Originally Posted by victorgb View Post
    Hi

    You wrote, "...on expert the AI is more cunning on the battlefield...". This is not supported by the extract from the guide document.
    The document you refer to speaks of the use of different tactics on the battlefield depending on the difficulty, the combat strength of the a.i. units affected by the difficulty level and of a morale bonus the AI gets on expert. I believe taken together these features can be equalled to a more sophisticated way the AI behaves being harder to overcome.
    But if we forget the data provided by the Guide (for a minute): I had drawn the same conclusions experientially (by playing on different difficulties) long before I came across this information in the Guide.
    As for your invitation for others to express their opinion, it seems that people at the Org have already discussed it some time ago and do not wish to repeat themselves. We are too late to have opened discussion on that topic, Victor.
    Quote Originally Posted by Suraknar View Post
    The article exists for a reason yes, I did not write it...

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