Oh man I wish they were orks. Get some shootas in there and just spray bullets in all directions, get a nice WAAAAAGGGHH started. :)
Oh man I wish they were orks. Get some shootas in there and just spray bullets in all directions, get a nice WAAAAAGGGHH started. :)
Moderator of The Throne Room
“Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
"Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
"Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
“While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx
I wonder if they would force the weedy looking local Orks into the Waaaagghh! or just kill them for not being Orky enough.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
Go Gondor! In my SP High Elven campaign I've had to save Rohan's arse from a couple of huge Invasion armies and I've single handedly ended the OOTMM and all but extinguished the OOG with the help of the Dwarves (who rule as an AI controlled race, being so favored in autocalc).
Bt Gondor... Man Gondor has been topping the charts, sometimes being contested by Mordor but overall being able to produce so much stuff as to stalemate Mordor and Haard alike. Somehow the stupid AI managed to loose both Osgiliaths around turn 60 but by that time I had a full stack alraedy there to "liberate them". Still Gondor is spewing stack after stack from Minas Tirith and if these were fougth battles between AI armies it would have stomped Mordor right up to the Black Gate I think.
BTW I would volnteer to sub Rohan if for some reason you cannot put the time into it Zim.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Turn 60? I'll have lost both Osgiliaths by turn 6.![]()
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
Moderator of The Throne Room
“Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
"Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
"Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
“While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx
Moderator of The Throne Room
“Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
"Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
"Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
“While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx
Well the AI may or may have not lost them in the early stages. Given the size of the map and that Imladris cannot make spies or Diplomats, it took me 30 turns just to get to Gondor's Western border. Point is, they lost them AT turn 60, when I had already pushed the other AI baddies pretty far back. But archers suck in AR, I'd like to see Mordor assaulting Osgiliath when it's stacked with Gondor's archers.
BTW the 3.0 release of TATW will feature custom battle map settlements. Minas Tirith, Osgiliath, Minas Morgul, The Black Gate, Moria, Helm's Deep, Imladris - all as they were in the movies/books. Pretty fun stuff! Imagine storming a 7 layered Minas Tirith that has 10 units of assorted archers with chevrons...
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Bookmarks