I wasn't able to find any problem in any of the modded bodyguard units so I decided to try the problem from a different angle.
I replaced all of my modified files (unit_prod, build_prod, & projectilestats) with the originals. I then cleared all of my building and unit queues and ended the turn; unfortunately, the CTD still occurred, and in the exact same manner as before.
Does this happen to offer any insight into the problem?
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