
Originally Posted by
phonicsmonkey
Welcome back Silver! I'll make the Kwaz playable when it comes to my turn.
As for the agent rules, they are intended to make reloading to create a different outcome impossible.
It's because of the way that random actions work in this game - the random seed is generated at the start of the turn NOT when you try the action, but before, which means if you perform an action, then reload and perform the exact same action it will have exactly the same outcome time and time again because it is using the same random seed which is not reset by reloading.
Then once you have performed that action a new random seed is created which determines the chance of the next action succeeding or failing.
So if you fail an action, then reload and try a different action first it will reset the seed and then you can try the original action again. In this way it's possible to, through trial and error, keep reloading and trying different actions in different combinations until you get the result you want.
Hence in my rules you have to do the assassination first and the spying action second at the very start of the turn, to ensure that reloading won't help you and that it can be independently verified. You are only allowed one of each to stop you from trying different ones in combination over and over.
Test it yourself if you like, to prove it works.
As for the spies opening the gates, this rule doesn't stop you putting more than one spy in a settlement, but it's going to take you at least one turn per spy to do it.
Which will slow the game down and make it difficult to break through defensive lines without siege equipment. This is exactly the outcome I'm looking for.
Everyone's castles and cities are developed enough to produce siege equipment, so I think this is ok.
Let me know if anyone disagrees but to be honest the only other way I would have it is to ban spies from opening the gates at all, because they are overpowered in the game and it's impossible to tell if someone is cheating by reloading or just very very lucky.
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