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  1. #1
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Legend of the Green Dragon

    As Halloween is only about two weeks away, I have added a large amount of Halloween-themed content to the game. The majority of this can be found in a special town called Esoterra. You can get there by buying a ticket from Vernon's Trade Stall, then riding the caravan. Have fun!

    A side note: in order to activate Esoterra, I had to enable a 'multiple cities' module of the game. As a result, Orghalburg is now the 'Capital', with four additional villages which can be reached by traveling. You can no longer access the Forest from Orghalburg itself. To fight, you must now travel to one of the four villages. Everyone gets a total of 4 free travels per day, with 1 free travel being used up with each direction you travel to. In essence, you get two free round trips from Orghalburg to one of the villages per day. You can travel more frequently than this, but if you do not use a free travel you risk being attacked along the way. Be aware of this when determining how long you stay out in the villages fighting. At the moment, the villages themselves are relatively small and there's not much to do there beyond fight. However, some do have a few extra features that cannot be found in Orghalburg, so do check them out. The villages themselves will get more content later.
    Last edited by TinCow; 10-15-2011 at 14:10.


  2. #2
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: The Legend of the Green Dragon

    When I was on earlier, I viewed kill players, or what ever it is called.

    I was disturbed to see low level players sleeping in the fields, who should have been safe from slaying.

    I left the alone, and I hope the rest of you do too, until things get worked out with the changes.


    Education: that which reveals to the wise,
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    the vast limits of their knowledge.
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  3. #3
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Legend of the Green Dragon

    Quote Originally Posted by Fisherking View Post
    When I was on earlier, I viewed kill players, or what ever it is called.

    I was disturbed to see low level players sleeping in the fields, who should have been safe from slaying.
    Players become killable whenever they meet any of these requirements: (1) More than 1500 experience, (2) Have existed for 5 or more game days, (3) have tried to kill someone. I have not seen anyone show up as killable who did not meet one of these requirements.


  4. #4
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: The Legend of the Green Dragon

    Quote Originally Posted by TinCow View Post
    Players become killable whenever they meet any of these requirements: (1) More than 1500 experience, (2) Have existed for 5 or more game days, (3) have tried to kill someone. I have not seen anyone show up as killable who did not meet one of these requirements.
    I did. 4 of them Levels 2 & 3. I am pretty sure they all didn’t try to kill some one but maybe it was just a momentary glitch.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
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  5. #5
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: The Legend of the Green Dragon

    Haha, everyone and their grand-mother is attacking me and defeating me.

    Though, I feel sorry for Johnhughthom, only person to combat me and get defeated, then decided to Haunt me from the underworld in revenge.
    Days since the Apocalypse began
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  6. #6
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: The Legend of the Green Dragon

    Quote Originally Posted by Tiaexz View Post
    Haha, everyone and their grand-mother is attacking me and defeating me.

    Though, I feel sorry for Johnhughthom, only person to combat me and get defeated, then decided to Haunt me from the underworld in revenge.
    I attacked you with half health, I went to the healer just beforehand and must not have clicked the heal properly. It was still a close run thing.
    Last edited by johnhughthom; 10-16-2011 at 10:19.

  7. #7
    Guest Member Populus Romanus's Avatar
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    Default Re: The Legend of the Green Dragon

    I have noticed that when I try to force the door at the stables a message appears saying there has been a programming error.

  8. #8
    Member Member Ishmael's Avatar
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    Default Re: The Legend of the Green Dragon

    It's not just me then. That's good to know.

  9. #9
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Legend of the Green Dragon

    Quote Originally Posted by Populus Romanus View Post
    I have noticed that when I try to force the door at the stables a message appears saying there has been a programming error.
    This bug has been fixed.


  10. #10
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Legend of the Green Dragon

    Quote Originally Posted by Fisherking View Post
    I did. 4 of them Levels 2 & 3. I am pretty sure they all didn’t try to kill some one but maybe it was just a momentary glitch.
    What were the character names?


  11. #11
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Legend of the Green Dragon

    Two special encounters are now possible while traveling.

    I also have a clan warfare module ready to activate, but it is useless with fewer than two clans. Accordingly, it will only be turned on once a second clan has been formed.

    [edit] A new mount has also been added, the Old Blind Nag. It does not provide any additional forest fights, but it gives a defensive buff, allows access to the Dark Horse Tavern at any time, and has a chance of saving your life in one specific forest special.

    In addition, all horses now provide 2 extra free travels per day.
    Last edited by TinCow; 10-17-2011 at 14:59.


  12. #12
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: The Legend of the Green Dragon

    There is a new troll in town! ;)
    Ja Mata Tosainu Sama.

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